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Old 10-03-2008   #11 (permalink)
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Will everyone quit saying that this guy needs to post pics!!! It takes one person to inform him that he has to fix his post. After that you just begin spamming with uneccesary replies, and the thread gets off topic. Seeing as to has this has already happened, I would like to bring us back to the original concept of this thread.

I think that this is a great idea. I love Halo CE and everything about it. I think that the custom powerup idea is genius. I would love to help you make maps or just play on the ones you have already designed. This is definitely something that other Halo CE veterans will come to appreciate. My gamertag is Xx BEHEM0TH xX (with a zero for the 0). Hit me up some time so that we can play this together.
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Old 10-03-2008   #12 (permalink)
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I haven't touched anything for the most part as far as aesthetics go. The maps are essentially the exact same as the default maps aside from the removal of equipment and such. I will add pics asap, though. The reason I posted it here is because I found it to be a highly competitive way to play Halo 3.
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Old 10-03-2008   #13 (permalink)
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Originally Posted by sexy dude View Post
yomtvrapsyou are wrong that is what the rules say so they have to be followed okay
Please try reading his post before you critize it. He did absolutely nothing to the maps to change their asthetics. He just changed the ammo, and the effects of damage and stuff like that. If you've neer played those maps before, or know what they look like, then you really don't belong on this site. You would just be loooking at the pictures of the maps, which would just make the post long and redundant.
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Old 10-04-2008   #14 (permalink)
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Originally Posted by yomtvraps View Post
Please try reading his post before you critize it. He did absolutely nothing to the maps to change their asthetics. He just changed the ammo, and the effects of damage and stuff like that. If you've neer played those maps before, or know what they look like, then you really don't belong on this site. You would just be loooking at the pictures of the maps, which would just make the post long and redundant.
Even if he didn't change the maps aside from weapon placements etc, he should still take pictures of them and post them here. Having no pics is against the rules, because threads turn into flame fests.

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Map Posting Rules
  1. Maps must include at least one embedded picture of the map.
  2. All pictures must be embedded.
  3. Download links must lead to a posted map on the bungie forums, NOT your fileshare.
  4. You must include at least a brief description of the map.
  5. Post titles must consist of the map name ONLY and no other symbols, comments or irregular formatting.
Failure to post your map correctly will lead to a topic lock after 24 hours in the absence of a fix.
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Originally Posted by phlsphr View Post
I haven't touched anything for the most part as far as aesthetics go. The maps are essentially the exact same as the default maps aside from the removal of equipment and such. I will add pics asap, though.
Good-o. I have a few ideas for ways to make some maps (okay, avalanche is all really) more like the original maps. Once I'm done creating it the way I want it, Ill post here and let you see what you think about having it instead of the a version you have now.

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The reason I posted it here is because I found it to be a highly competitive way to play Halo 3.
Fair enough, its ultimately up to you anyway, we were just suggesting is all. =P
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Old 10-06-2008   #15 (permalink)
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Alright so I played on a couple of the maps and found them to have the Halo Combat Evolved feel to them. I have two issues however.

The first is with the starting weapons as BR and Assault Rifle. I feel that this gives the player too much of an advantage on small maps, which is the majority of the original HCE maps. Plus there were no such things as BR's in Halo 1.

My second thought was that you named everything Halo Classic Edition (H:CE) when the actual name is Halo Combat Evolved. That was just a small personal issue, but I am curious as to why you named it otherwise.

I would like to suggest that some of us get together to recreate Halo CE maps designed soley with HCE gameplay in mind. I think that this would be a great way to expand on the ideas that you have come up with.
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Old 10-06-2008   #16 (permalink)
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I appreciate the feedback, BEHEM0TH. The reason I included the BR into the gametypes is because there was no way to change the damage so that there was a 3-shot kill (headshots) with the pistol without making other weapons insanely overpowered. There was also the problem of duel-wielding. The BR was the closest that I could get. As far as the assault rifle goes, a good player who can accurately use a BR will win most fights against players with an AR with these settings (at midrange). In close range, players should be switching to the appropriate weapon. Even then, one BR shot and a melee will kill an enemy.

As far as the name, I named it Classic Edition because I really can't recreate Halo Combat Evolved perfectly with Halo 3. I could only come so close and I didn't want to make people think that I was claiming to have made a perfect simulation.

I believe that it would be awesome if anyone who wants to were to make their own forge maps that would play with the Halo CE playstyle. I'm excited about the new Sandbox map coming out and I'm looking forward to everybody remaking Halo CE maps with it. Until then, I would be happy to see anyone remake Halo CE maps with Foundry and set it up to play with the Classic Edition gametypes.
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Old 10-07-2008   #17 (permalink)
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Originally Posted by phlsphr View Post
I appreciate the feedback, BEHEM0TH. The reason I included the BR into the gametypes is because there was no way to change the damage so that there was a 3-shot kill (headshots) with the pistol without making other weapons insanely overpowered. There was also the problem of duel-wielding. The BR was the closest that I could get. As far as the assault rifle goes, a good player who can accurately use a BR will win most fights against players with an AR with these settings (at midrange). In close range, players should be switching to the appropriate weapon. Even then, one BR shot and a melee will kill an enemy.

As far as the name, I named it Classic Edition because I really can't recreate Halo Combat Evolved perfectly with Halo 3. I could only come so close and I didn't want to make people think that I was claiming to have made a perfect simulation.

I believe that it would be awesome if anyone who wants to were to make their own forge maps that would play with the Halo CE playstyle. I'm excited about the new Sandbox map coming out and I'm looking forward to everybody remaking Halo CE maps with it. Until then, I would be happy to see anyone remake Halo CE maps with Foundry and set it up to play with the Classic Edition gametypes.
That sounds good. Maybe we could get some people together and discuss forging Halo CE maps. I think it would be cool to try and recreate some of the maps that are from the Halo CE for the PC as well.
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Old 10-07-2008   #18 (permalink)
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I'm working on a Sidewinder. Its avalanche, with shield doors to stop vehicles getting through the center hallway, so they have to go around, like they did in H:CE.
It has some other stuff, but I'm keeping it on the lowdown for now.
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Old 10-10-2008   #19 (permalink)
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I found that connector you were looking for

I found that connector you were looking for
Cindy, is this the thing you were looking for?
www.liangdianup.com/computeraccessories_1.htm
It's on the list of computer accessories and parts. They have the DVI video thing to convert that jap monitor to work with your other computer. Just about any other kind of wire adaptor, usb connectors, monitor extension wires, ps2 extention wires, and all kinds of female and male swap connectors and things that I think would help your shop. If that above link don't work then goto www.lducompany.com and click on computer accessories. Let me know if that is what you need and give me your email address again.
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Old 10-12-2008   #20 (permalink)
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Is there any chance that I could get a few people to run a few customs of this sometime so that I can upload a GameVee video of the gameplay? I'd really appreciate it.
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