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View Poll Results: What should this map be geared towards?
MLG 4 20.00%
Competitive 16 80.00%
Voters: 20. You may not vote on this poll

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Old 2 Weeks Ago   #1 (permalink)
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Mango


Dont ask about the name, just the first thing that came to mind. Its definitely subject to change (lemme know if you have any suggestions). So anyways, ive always had an idea floating around my head to make a small, competitive/MLG map on ghost town. And with the relatively new ghost merging technique, that idea finally made it into a map.

All the map's geometry is complete. I've cut off about half of the actual map. I've got a general idea of what I want to do with weapon placement and spawn areas, but i would definitely like some expert help. If you would like to help, let me know! I will be on this weekend.













I know the pictures are a little vague, i'll try to get some more up some. Comments and suggestions would be great!

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Old 2 Weeks Ago   #2 (permalink)
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Idk too make a competitive ghost town map is really really difficult same with an mlg this seems to be more of a causal map. But if you need anyhelp just hit me up id love too, iv made quite a few ghost town maps and know the map very well.
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Old 2 Weeks Ago   #3 (permalink)
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This looks cool, nice merging
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Old 2 Weeks Ago   #4 (permalink)
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Competetive from the way it looks, is the center building blocked off? If not I think either a sniper or overshield should go there.
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Old 2 Weeks Ago   #5 (permalink)
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Quote:
Originally Posted by CaptnSTFU View Post
Idk too make a competitive ghost town map is really really difficult same with an mlg this seems to be more of a causal map. But if you need anyhelp just hit me up id love too, iv made quite a few ghost town maps and know the map very well.
Thanks man, do you think you would be able to help with spawns? That's the main aspect left that I'm working on. Well that and weapon placement.
And have you seen the map Greenhouse? It's a small competitive map that gave me the inspiration to do this. And I'm hoping I can capture that competitive feel like Greenhouse did.

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Originally Posted by Psychoduck
This looks cool, nice merging
That post was cool, nice spamming

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Originally Posted by RC
Competetive from the way it looks, is the center building blocked off? If not I think either a sniper or overshield should go there.
The observatory isn't blocked off, so that's definitely a good idea. Im thinking of putting OS there because I like my current placement of the sniper (perch shown in 1st pic). Also it would give people an incentive to go the observatory.


Still looking for some advice on spawns if you're interested! :)

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Old 2 Weeks Ago   #6 (permalink)
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Sure i'd love to help with spawns. Also if you ever need any inspiration for ghost town maps iv pretty much done almost everything on that map haha.
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Old 1 Week Ago   #7 (permalink)
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Originally Posted by CaptnSTFU View Post
Sure i'd love to help with spawns. Also if you ever need any inspiration for ghost town maps iv pretty much done almost everything on that map haha.
Ok cool. I sent you a FR but I havent been able to stay on for a long enough time to get your help. Next time you're on H3 i'll send you an invite


UPDATE
Ok so i said the map's geometry was completed. buuuut i lied. After some 1v1 testing (just put together a quick weapon set and spawns, not permanent), i found there was one spot on the map that i was uncomfortable with. I didnt (and still dont) know what to do, so ive come up with four different versions. I havent gotten to test all of them but hopefully one will stand out.

I will galdly take testers if anyone is interested. I need to get some major testing done on the different versions. Criticism would be GREATLY appreciated.

Version 1

Version 2

Version 3

Version 4

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Old 1 Week Ago   #8 (permalink)
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I personally like version 2 for MLG, but version 3 for competitive...

meh...

Nice brocking BTW, that wall is amazing.

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Old 1 Week Ago   #9 (permalink)
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when do you want someone to test the map? and the testers guild can help to.

when are you free?

"Were it so easy..." -The Arbiter-
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Old 1 Week Ago   #10 (permalink)
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I would be more then willing to help out with tests on this map (GT: Krazy Kumquat). Also, version four looks like it would play best, but that's just based off the pictures.
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