Quote:
Originally Posted by cory21
I appreciate the help you guys are giving me, but there are 4 separate areas, or battlefields. I need the two teams to all go to one of randomly selected areas, and when they go through the teleporter for that round, both teams are sent to the same area, using different sender nodes.
Seaboro: I tried what you did with the extra objects, and nothing noticeable happened. I might try it in Custom Games, if you guys say Forge and CG work differently.
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All the bridges are set not to spawn, the run time mimimum is three, and theres like, twenty bridges? I have no idea why it's not working for you..
Four areas, four teleporters each. The only way to have 16 reciever nodes is if you use two-way nodes, or do you have some other plan?
And, customs and forge are generally the same, same physics. There are some small differences, but the effects of randomization is not one of them.