Quote:
Originally Posted by Bloo Jay
Alot of that incorporates the sight lines and placement of spawns and weapons, or well, from what I've been shown before.
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Kind of. But we won't be really talking about how to do it, instead we'll be trying to understand the designer mentality, which is what I'm trying to push instead of showing people how to do specific things. For that, Shock's one will be the best, because he'll be focusing intensely on a big topic. I'll be talking about mentality only. Lines of Sight and weapon/spawns are a part of design, so of course we'll talk about them, but only in the context of how it fits into the map's design.