Quote:
Originally Posted by SargeantSarcasm
Perhaps he means a more competitive, goal-oriented version of infection, similar to what MLG did for competitive maps.
Sounds like a good idea.
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Ah, so maybe somehow mess with the traits so there are small teams to start out with (8) and it starts 4v4 then one team eliminates the other team? It's kind of a large topic. OP, can you give us some ideas for your starting point of this gametype? Is is two sided, if so, how are you going to do this with the respawn traits? Maybe a one-sided game that starts off a even and one team respawns and another respawns on the other team.