Quote:
Originally Posted by cody cero
I am finding so many things wrong with that post. For one, I asked this same question on youtube vid and I got the reply that the dummied objects are only movable for the round you dummy it on. This was only one reply so I am not sure it is reliable.
Besides that "it'll be usable for even less time than on last resort", I am assuming that means it disappears even faster... The thing I am asking for is a way to stop it from disappearing all together and constantly...
Well, it seems completely unrealistic, I wanna make a controllable mobile scarab that is able move around using multiple areas where you do the blimp glitch. If not that I would try a mongoose or chopper. I think a giant chopper would be epic to drive around.
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shit, sorry. I was at school when I was typing this and I was in a rush :P
Let me correct everything.
Okay, so you can get objects to do the glitch while dummied, but it'll be there for even less time than it would be on last resort, before it despawns. And yes, it'll only be like that for the round you dummy it on. When it dissapears, you'll have to start new round and dummy the object all over again, which is kind of a hassle to do.
The last part... completely unrealistic, brew.