Register Forums
Home Forum Rules Database

Go Back   Forge Hub > Halo > Halo Forge Discussion


Reply
 
Thread Tools Display Modes
Old 08-26-2009   #1 (permalink)
Heroic Member
 
ZANDER1994's Avatar
 
Join Date: Apr 2008
Gamertag: ZANDER1994
Location: You're mommy?
Posts: 1,665
Forging 101: Merging On Sandbox


Hello fellow sandbox forgers! Are you tired of trying to merge without an easy door meathod? Are you tired of those blasted sandbox dunes? With their funny shapes, and curves and hills and bumps and jagged edges? Then look no further, for I am here to teach you how to merge on Sandbox!

*Pop

...


"I thought I told you to get fireworks dammit".

In this tutorial, I am basically going to list the 4 ways of merging on Sandbox, and we'll go from there.

1. Geolocking! Geolocking is pretty simple. Do what you do with any other map, and brace the object you would like to merge. That means, put an immovable object on each side of the object you would like to merge except for the opposite face of the face you would like to go into the ground. We'll call the object we're merging, object A.
Once you have braced object A on all other sides, tell it not to spawn at start, and start a new round. When the round begins, all you will see are the braces, outlining object A's position. Now spawn another immovable object. We'll call this object, object B. Float object B inside the area of which object A's opposite face was. Use the stacking meathod for this. How far object A will merge depends on how low you float object B. When object B has stabilized, force spawn object A.
Now object A and object B are interlocked, with the top half or so of object A being inside object B. Save changes at this point in case the merge doesn't go well. Then, grab object A. Object A will always choose to go into the ground rather than another immovable object, so object B will inevitably push object A into the ground. Thats all there is to it.

Zander made gifs!


2. Snap merging! Snap merging is very very rarely used right now, but I'm trying to change that. Not a lot of people know about it, and those that do, often times do not recognize how helpful it can be on sandbox. Snap merging uses the "raindrops" that are attached to each object that is spawnable in forge. If you look closely, you'll be able to see these little guys in forge mode. What a lot of people don't know is that these raindrops control where the object spawns. The object will spawn relative to the rain drop. Now, the raindrop, will snap into the last angle it was at when you pressed the right trigger last, that is IF you save changes while you are still holding it. So for example, I make a double box perfectly straight up and down. Without touching the right trigger, I push it against a dune to make it tip the raindrop closer to the ground. Then I save changes while still holding it. When I start up the game again, the raindrop will be in the same place, but will snap the box straight up and down again, thus merging the box into the dune. EDIT: The gif is supposed to say without touching the RIGHT trigger.



Video by BLADEP13


Hotdog Merging! Yeah, that's what I call it. Deal with it. Hot dog merging can be a bit tough if your new at it. But don't sweat it, you have FOUR different ways to merge anyway.
Hotdog merging uses the simple magnetic object system. Basically, objects like to stick to each other under pressure. I don't know why, they just DO. So, what you want is to create a STRAIGHT object, for the MERGING object to stick to. So first, go next to a dune that you'd like to merge an object into. The only way you can merge with the hotdog meathod is if you are merging into the side of a dune. You can't merge straight down. However, it's very useful for platforming. Now, you want to float an object just above where you want your object to actually go in the side of the dune at. Make sure it's at the angle you want (preferably straight) and that it isn't actually touching the dune. Now, spawn the object you wish to merge and float it directly beneath the first object you spawned. It's good to use the save and quite meathod for this. Once you have done this, you might want to make some braces on either side of the object you are going to merge. This is where it kind of looks like an upside down hotdog inside a bun. I don't recommend putting anything underneath the object you are merging. Having something on top, and on both sides is good enough. The object will more than likely stick to the top object as you merge. Now, go around to the dune side of the object you want to merge. Since none of the objects are actually touching the dune, you should still be able to see your object and grab onto what looks like the tip of the hotdog. The object will then slide through the hotdog bun, and if you keep tapping it, it will slowly merge into the dune. Most of the time it will stay floating in the dune, but just in case, save changes once it is merged the way you want it.



The fourth way of merging on Sandbox is the simplist of all. All you have to do, is go into forge with a partner. Determine which one of you does NOT have host. Then have that person pick up the object and immediatly press down against the ground or wall. If you are not host, it will merge. From there, the host can grab the object and straighten it and do whatever they seem fit.

Thanks for reading my tutorial, and good luck merging on Sandbox.

I believe the correct term is "pooned".

I often times speak without thinking. If you feel my post is derogatory please PM me.

Last edited by ZANDER1994; 08-26-2009 at 10:21 PM.
ZANDER1994 is offline   Reply With Quote
Old 08-27-2009   #2 (permalink)
Heroic Member
 
aMoeba's Avatar
 
Join Date: Mar 2008
Gamertag: NewbAmoeba
Location: Seattle, WA
Posts: 1,210
Send a message via ICQ to aMoeba Send a message via AIM to aMoeba Send a message via MSN to aMoeba Send a message via Yahoo to aMoeba Send a message via Skype™ to aMoeba
.. Snap merging?

http://www.forgehub.com/forum/halo-f...revisited.html


aMoeba is offline   Reply With Quote
Old 08-27-2009   #3 (permalink)
Member
 
Glitch100's Avatar
 
Join Date: Jan 2008
Gamertag: Glitch100
Location: London
Posts: 172
Send a message via AIM to Glitch100
A nice tutorial, i was contemplating merging yesterday :D

-Maps I'm Working On-

[[]] Unknown Name [[]] Gametype: Infection [[]] Progress and Status: 30% Building Structure...[[]]

---My Maps---
GRIDLOCK100
Confined V1

Quote:
10:28 PM <Orange> y is sarge always at user control panel
10:28 PM <dreaddraco2> Because sarg controls all.
Glitch100 is offline   Reply With Quote
Old 08-27-2009   #4 (permalink)
Heroic Member
 
ZANDER1994's Avatar
 
Join Date: Apr 2008
Gamertag: ZANDER1994
Location: You're mommy?
Posts: 1,665
Quote:
Originally Posted by aMoeba View Post
Yeah I think this guy made a thread on it too http://www.forgehub.com/forum/halo-f...out-doors.html.

I'm not saying I discovered it or anything. I just put all the ways to merge on sandbox into one thread.

I believe the correct term is "pooned".

I often times speak without thinking. If you feel my post is derogatory please PM me.
ZANDER1994 is offline   Reply With Quote
Old 08-27-2009   #5 (permalink)
SuperFly
 
RedNeck's Avatar
 
Join Date: Feb 2009
Gamertag: RedNeckSniper93
Location: FRESNO, CA
Posts: 762
Send a message via MSN to RedNeck Send a message via Skype™ to RedNeck
Way to copy my guide dude. Merging on Sandbox

RedNeck is offline   Reply With Quote
Reply

Tags
forging 101, geomerging, merging, sandbox, zander1994



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 11:36 PM.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.3.0