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Old 07-02-2009   #1 (permalink)
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Forge: The Game (AKA Ideas we know won't happen, but it would be cool)


This thread is to clean all the constant clutter of people saying wouldn't it be cool if Bungie added this to forge. It's also our wishlist for Reach. So if you guys wanna post an idea about what would make forge better, post in here. Don't spam up the forge discussion with threads.

1. Designable objects.
2. Unlimited budget.
3. Unlimited space.
4. Designable skyboxes.
5. Editable terrain, shape, size, and color.
6. The long fabled undo button.
7. Designable equipment and weapons.
8. Object attributes, like gravity.
9. Constraints of where an object can move.
10. AI and designable characters.
11. A switch allowing no physics for easy geomerging and easy interlocking.
12. Switches, like for doors.
13. Editable size of map, such as ceiling and length and width.
14. Fake scenery, aka the objects you can go through once broken out of the map, because they are not solid.
15. The option to turn a movable object immovable and vice versa.
16. Placeable light sources.
17. Sounds
18. Water
19. Invisible Walls
20. Death Barriers
21. Real grass (Not the golf cup crap. Let us drive on the grass why don'tcha!
22. No object limit
23. Large sphere objects.
24. Man cannon options(power, resistance)
25. X,y,z grid cooridnate options.
26. Tools common to gary's mod. Joint maker, rope, wiring for buttons,individual light fixtures.
27. Anything a modder can already do.
28. Fire

I can only remember so much at one time, but I know there are more things people whine about. Anyone care to add onto the list?

Hey, if you need someone for testing a map, just Add me. GT is on my profile. AKA look to the left. No, your other left.

P.S. Let me know you need me for testing. Otherwise I won't add you.

Last edited by redearth; 07-02-2009 at 04:37 PM.
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Old 07-02-2009   #2 (permalink)
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I actually like this thread, good idea if it works.

17. Sounds
18. Water
19. Invisible Walls
20. Death Barriers
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Old 07-02-2009   #3 (permalink)
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21.real grass.
22.no object limit
Not the bottom of the tin cup. I mean conform to shape Grass. That would be BA

Last edited by 2woFace; 07-02-2009 at 04:09 PM.
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Old 07-02-2009   #4 (permalink)
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There has already been so many of these threads. However, I think that the only reason halo forge is popular, is BECAUSE they limit your rescources. That makes it surprising when you see a really cool looking map. Think about it, if it wasnt difficult to geomerge, would you really care if a map had it or not?

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Old 07-02-2009   #5 (permalink)
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No, but it limits creativity at the same time. I'm giving into the idea of it's better to have the ability to create, than the honor gained from doing the techniques. And will any other members back me up on they would rather have the easy perfect geomerge than the honor of the near perfect?

Hey, if you need someone for testing a map, just Add me. GT is on my profile. AKA look to the left. No, your other left.

P.S. Let me know you need me for testing. Otherwise I won't add you.
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Old 07-02-2009   #6 (permalink)
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Quote:
Originally Posted by Dow View Post
There has already been so many of these threads. However, I think that the only reason halo forge is popular, is BECAUSE they limit your rescources. That makes it surprising when you see a really cool looking map. Think about it, if it wasnt difficult to geomerge, would you really care if a map had it or not?
Wow, that made more sense then switching to GEICO. And now that you say that yeah. I remeber when I used to make maps for counter strike less thought was put into it and most of the community were people who didn't have enough experience to create a map that played well.

Think about it. Just to be able to build the simplest thing you need to almost master the game controls, exploits, glitches, and tricks. By the time you get around to makeing good looking maps youv'e had enough time to think about the dynamics of the map. And since it is such a big deal to make a map we craft them to perfection.

I just think I had one of those wierd realasations like at the end of a South Park episode.
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Old 07-02-2009   #7 (permalink)
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So those who are honored, really are 100% the best. Not for mastering some tricks, for mastering creativity.

But let's leave these conversation and get back on topic, shall we?

23. Large sphere objects.

As amazing as no boundries period would be, I do have to be somewhat realistic and add what is more likely to be added, and we would enjoy.

Hey, if you need someone for testing a map, just Add me. GT is on my profile. AKA look to the left. No, your other left.

P.S. Let me know you need me for testing. Otherwise I won't add you.
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Old 07-02-2009   #8 (permalink)
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24.Man cannon options(power, resistance)
25.x,y,z grid cooridnate options.
26.tools common to gary's mod. Joint maker, rope, wireing for buttons,individual light fixtures.
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Old 07-02-2009   #9 (permalink)
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a terrain tools similear to that of fc2(i haven't played the game, but i heard it works well)
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Old 07-02-2009   #10 (permalink)
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27. The possibilities, a modder has... (When I say modder, I say a real modder with a devkit).

28. Fire
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