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Old 11-25-2008   #31 (permalink)
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Quote:
Originally Posted by BattyMan View Post
Various little visual cues like this keep a map from becoming confusing. Walking through tight areas that have no distinguishing features is incredibly frustrating.

It's easiest to learn the layout of a any kind of area, be it a halo map or your home town, by recognizing landmarks and imagining where everything is relative to that landmark. Proper use of landmarks on a map will allow the player to quickly memorize that map's layout, which is incredibly important since confusion is gameplay's biggest enemy.

This is why forgers are so obsessed with unusual little aesthetic features that seem to serve no real purpose. The blue fence for example looks significantly different than a normal wall, it immediately jumps out at you, making that a notable area. The more unusual the visual cue, the more of a lasting impression it will make on the player's memory. And the more of a lasting impression is made, the easier it becomes to memorize that maps layout, drastically improving gameplay.

So that's why people are always racing to find the next interesting way to position a box or interlock a staircase. The more innovative the map's visual cues are, the easier it becomes to memorize that map's layout, resulting in a map that's simply more fun to play.

id lie to start out with.... WOW! this is what im trying to do here! this person said it all! this has to go on the front page! im so glad you said this id like to thank you with this one post im sure you must have brought a lot of people her to see it, and the theard.
thank you
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Old 11-26-2008   #32 (permalink)
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Dude, that shizz looks awesome. I'm going to try and implement those interlockings into my maps (love the window).





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Old 11-26-2008   #33 (permalink)
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thanks for the reply i like the window to, but it is my fav. thing in the list only b/c i was the first to make it. (i think) i never seen it before, but right now im trying to find a way to put it into one of my maps. I have a cool idea for the use of it to. you can look though the window and the sword and well ill keep the last part to my self.
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Old 11-26-2008   #34 (permalink)
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Might I introduce my unique structure of double bridges in my map Doubled Avense?



and the other side...





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Old 11-26-2008   #35 (permalink)
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Seriously what is the point of this? Are you going to teach us how to make it or something???
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Old 11-27-2008   #36 (permalink)
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Here is one from the map maverick
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Old 11-27-2008   #37 (permalink)
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Originally Posted by Th Kn1ght View Post
Seriously what is the point of this? Are you going to teach us how to make it or something???
the point is just to show the different types of aesthetics this is in no way a tutorial.


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Old 11-28-2008   #38 (permalink)
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Originally Posted by sdrakulich View Post
Might I introduce my unique structure of double bridges in my map Doubled Avense?


...
i truely have never seen this before i like it and it will be going up soon for the first page.

oh and also for those of you who dont know how to make these things on thing forum you have some forging problems im sure you dont need a tut.




oh one more thing i like this on one of the new maps i've seen
Quote:
Originally Posted by Cydronix View Post
Tectonic

MADE BY Cydronix & Blakbastud9
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Old 11-29-2008   #39 (permalink)
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I like those fence box things as aesthetics. they provide partial cover depending on where you are.

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Old 12-01-2008   #40 (permalink)
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ok ill post some more picture a.s.a.p. but the problem is i dont have a gold acount any more. so im back to silver for now, but ill use my friends acount to post the pictures i need. im sure you will like the new line up.
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