Intro:
I have recently begun a chain of maps that are specifically made for the Predator gametype, based off of the Predator movies. I was having great success in the testing but my role was ended when I acquired the Red Ring of Death

. Predator makes some of the best games I've ever played. Through this post I hope to revive/spread the play of the predator maps, hence
The Predator Awakening.
Purpose:
I want all of you forgers to join me in creating more maps for the Predator gametype and make it a well-known community game. Hopefully we can eventually get it on the TGIF's.
Gametype:
For those of you who are unfamiliar with the gametype, it is in my File Share and can easily be downloaded. There are also two Predator maps in my FS, one made by me, that you can also download and use to learn the gameplay. Basically, there is one zombie, or Predator.
The Predator has a Laser and a Sword. The Predator has good camo too. He is weak so he must use stealth and the element of surprise to his advantage. he has an enhanced radar, so don't try hiding.
The Humans all spawn together, starting with a BR and a shotgun. They are also weak. The key is sticking together, but not too close. Always keep moving and search for that little red light. One headshot kills him and if he dares to use his sword, the shotgun will kill him at close range.
The winner--Predator killer, or Predator(if he killed everyone)--is the next Predator. This can be changed if somebody is too good as a Predator.
Map Standards:
The standards are not high, despite the length of the list.
- Interlocking isn't necessary, but is still welcomed.
- There must be high ground and cover for the Predator!
- Humans must spawn together in a corner of the map or some kind of enclosed space.
- The Predator must spawn at the opposite end of the map from the Humans spawn.
- Scatter debris around the map (ie. cones, barrels, pallets) so the Humans can see the Predator as he sneaks up on for the assassination (that is expected only from skilled humans).
- NO SHIELD DOORS!

- Do not allow the humans to have access to the Predator's high ground.
- Make a diverse map. Have a mix between open space and enclosed areas.
- EVERY SPACE MUST HAVE A WEAKNESS!! Don't have a spot that people goto EVERY time.
- Although this is optional, try placing a flare (never respawns) on the predator's spawn. This way he gets one, and only one, flare to try and strategically use when he's in a tough spot.
I thinks that's it. I'll add more as I think of them.
REWARD:
For the excellent maps, your map will be posted on my File Share. I may also create a gamertag for only Predator maps and post the best maps on it's full-sized File Share. Me and my ranking team (Forge Nitpickers) will rank
every map (as long as it isn't bs) and post them on this thread with their rank (from 1-10).
Good luck and thanks for supporting my cause!