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Old 12-19-2007   #21 (permalink)
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The problem with key items is that if someone finds it, they can claim it's theirs...
maybe if there was some way to COMPLETELY hide it so even if you got out of the level...
Also, I can't get out of the level on foundry... or any other Heroic DLC maps. then where do you hide it?
Maybe if you make a really elaborate post of the map on bungie.net first, then you could hae people compare the maps to prove it.


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Old 12-19-2007   #22 (permalink)
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You need to have more then one, they won't even be able to find them all you can glitch them into places, plus they don't know what items are key items or what ones aren't.

PS I have gotten out on foundry :)


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Old 12-20-2007   #23 (permalink)
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Calimar was the first to do the street cone thing I believe :D
I used it on BLOODYBEACH(BETA), with ALL of the street cones hidden in REALLY hard to fins places :)



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Old 12-21-2007   #24 (permalink)
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Default Re: Forge Community Watch

Quote:
Originally Posted by Trickmyster
PS I have gotten out on foundry :)
I spent an hour trying to glitch into the fenced off areas in the corner....
I think we need a forging 101 on "Signing" your maps. Key items are a good idea, as well as saving the original forging video, although I am constantly at my 100 item limit and I forge across multiple sessions...


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Old 12-27-2007   #25 (permalink)
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I recently finished a map on standoff (which i may or may not publish) and i used the save-and-quit thing like 20 times to float stuff so saving a forge movie for the whole thing would be impossible.
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Old 12-29-2007   #26 (permalink)
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Quote:
Originally Posted by ValorousBob
I recently finished a map on standoff (which i may or may not publish) and i used the save-and-quit thing like 20 times to float stuff so saving a forge movie for the whole thing would be impossible.
Save the movie that shows you doing a majority of the work that doesn't include save/quit.




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Old 12-30-2007   #27 (permalink)
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The only fault with the hidden stuff is that if you try to prove them wrong by showing them the hidden object then they can go back and delete it to say that you just added it in the the version YOU stole.


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Old 12-30-2007   #28 (permalink)
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>:( >:( >:( It makes me SO mad that we have to wory about people steeling our maps. To bad Bungi couldnt just add a signature feature that you couldn't change. it would only take them about 5 minuts. >:( >:( >:( >:( >:( >:(

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Old 12-30-2007   #29 (permalink)
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Quote:
Originally Posted by Reap3r 13
The only fault with the hidden stuff is that if you try to prove them wrong by showing them the hidden object then they can go back and delete it to say that you just added it in the the version YOU stole.
Well first of all you would never show them the hidden object, and your version would obviously be dated before theres so then you still win.


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Old 12-31-2007   #30 (permalink)
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Hmm... I have some good places for hidden objects Im going to have to add that in...

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