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Old 02-04-2008   #1 (permalink)
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Default How to Avoid the Item Limit


There is already a Forge 101 about glitching to get unlimited budget, however if you use it, you'll get the message "cannot spawn object, two many on map" soon after running out of budget when you try to spawn an object, this message also often appeared in the old maps, but I don't know how to avoid it there. I have figured out how to avoid this, so you can place the max amount of each object, if needed. To do this, you're going to want to start with a pre-glitched money canvas, to make things a little easier to start out. There's going to be one of each object starting in the back of Foundry, you must not delete any objects for now, just move them out of the way if you don't need them, even if you spawn them accidentaly.

Now, just go along, building your map. Once you start to have a lot of objects on your map, start to save and quit often, if you need to perfect the angle of some floating objects while doing this, it'd be a good time to do so. As you get near the completition of your map, start to delete any object you know for sure you'll never use. If you save and quit/delete enough, each object deleted should allow you to place about 10-20 new objects after saving and quiting, so long as you are careful not to run in to the item limit. You must save very often, and count the objects placed after each save, if you run into the item limit, end the game. Now, your going to have to go back in and place one less object then you did last time, delete one object you don't need, and then save and quit. Now you'll be able to place more objects.

This technique does require a lot of work, however I found it very useful in a new competitive map I just created, as it allowed me to place enough spawn points, seperate flags for one flag and multi flag, as well as other features for other modes, and completely block off the level. If your going to be using a lot of objects, and plan on making a very detailed map, it can be worth the time it takes. I have so far, only found this "unlimited items glitch" to work on Foundry, and with the unlimited budget glitch active as well. I am not sure if there are any other conditions where it could be useful or work.
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Old 02-04-2008   #2 (permalink)
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Default Re: How to Avoid the Item Limit

Wow this is pretty awesome.


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Old 02-04-2008   #3 (permalink)
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Default Re: How to Avoid the Item Limit

This along with the new unlimited item limit and unlimited budget, there shall be no stopping us!



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Old 02-04-2008   #4 (permalink)
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Default Re: How to Avoid the Item Limit

[color=orange]Yayz, this is win sauce... awesomeness..
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Old 02-04-2008   #5 (permalink)
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Default Re: How to Avoid the Item Limit

looks good. how did you discover it?

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Old 02-04-2008   #6 (permalink)
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Default Re: How to Avoid the Item Limit

Thanks for the tip. I'm just starting a new map and I expect to run into the item limit so this info likely saved me a huge headache.

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Old 02-04-2008   #7 (permalink)
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Default Re: How to Avoid the Item Limit

Nice.

It's beyond me how I've never run into that item limit. I put at least 20 spawn points on every map. I didn't know spawn points counted towards that until I read it in another thread. I'm sure this will come in handy later.
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Old 02-04-2008   #8 (permalink)
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Default Re: How to Avoid the Item Limit

imagination you are now set free



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Old 02-04-2008   #9 (permalink)
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Default Re: How to Avoid the Item Limit

Quote:
Originally Posted by mackmack5
looks good. how did you discover it?
The last time I created a competitive map, I did it on accident. I wasn't sure if it was an actual glitch that would work every time, if I had bad memory, deleted a lot of stuff, etc. so I didn't post it. I now tried it on a new map I'm making, and got it to work many times, allowing me to add many objects after getting to the item limit, and I can still add more.
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Old 02-04-2008   #10 (permalink)
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Default Re: How to Avoid the Item Limit

Wow, nice work. So I can just continue making my map that I've been working on, saving often, until I run into the limit? Then end without saving and begin doing this trick?

Now lets just hope an update doesn't wreck all our efforts because all these glitches combined = lots of great maps coming...
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