Quote:
Originally Posted by JAYc
The only way is if someone of high authority makes a thread about it or the winner of the lazy map maker get featured (you could put the article in that thread). By doing this people might realize that maps don't have to be interlocked to the maximum. They can be just slightly interlocked to help gameplay. I noticed this with my lmc map, it plays really well and I am also going to make a interlocked/ geo-merged version after the competition has finished. I might even make a thread about it myself. In that thread I would go into detail about the purpose of interlocking and how it can improve gameplay and make a map look pretty.
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Not true. People will post "need more interlocking" cause if you read through the comments for most featured maps, you see the same old "Great map 5/5." As if they hardly even looked. No one reads, or pays attention. All they care is who made it, it was featured, and some pics. Hence, a lazy map will probably either get blind reviews, or the person who just says "looks good, but needs interlocking".
And I personally had no issue not interlocking, since I used techniques that I used when I interlock to attempt and create this map as smooth as possible. However, the thing about geo-merging and interlocking is not to make a map look 'pretty' cause poor interlocking and merging can make a map look worse, but rather create unique structures and formations. When it is hard to make a curve without interlocking, it is easily achieved with interlocking, hence, it is more of a gameplay element than an aesthetic one.