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Old 07-25-2008   #1 (permalink)
Tex
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Halo Forge FAQ (POST ALL YOUR QUESTIONS ABOUT FORGE HERE!)


*This was originated by kayaman132, but since he'll be leaving, I will take over this thread.

Note: This is not a "ForgeHub" FAQ.
This is a "Forge FAQ".


NO SPAM, JUST QUESTIONS AND/OR ANSWERS.

To newer ForgeHub members:
Post any and all questions you have about Forge.

To Veteran ForgeHub Members or any one with answers:

Post answers to any questions. Or post a frequently asked question and the answer.

Q.
Quote:
How do I spawn objective items like flags and and bombs?
A.
While in monitor form, press "start" and then select "CHANGE GAMETYPE".
Then select the gametype. The round should end, and when the new round starts you'll find that in the 7th section of the forge pallet, there are the gametype specific items.


Q.
Quote:
How do i place shield doors at a 180 degree angle in air?
A.
To accomplish that you must have the shield door in your grasp, holding it in the desirable position and then save & end. When you come back the shield door will be in the desired placement.


Q.

Quote:
How do you get items stuck in the floor.
A.
That's called "Geolocking", here is a video tutorial on how to do it. How to Geolock with Doors Consistently


Q.
Quote:
How do you interlock a good circle?
A.
Go into Forge mode, change the gametype to Slayer, create a "respawn area", and set it to 'Cylindrical', at the desired circle size. Then use it as an interlocking guide.


Q.

Quote:
What is a good way to interlock boxes vertically?
A.
Stack 2 single boxes. 1 on it's side, and 1 normal.
(The one on it's side is slightly shorter then the normal 1. Both of them stacked are slightly shorter then a vertical double box.)
Then just do it the same way you would if it was horizontal.


Q.

Quote:
How do you make boxes on Avalanche/Blackout a certain color?
A.
1. Spawn your box. Move it into place, and set up some markers so you know where it last was.
2. Save/restart.
3. Check the color of the box, if its not the right color tap it.
4. Repeat steps 2 & 3 until your box is the correct color!
5. Once you see the correct color, that box will not change again


Q.

Quote:
How do make items not drop when you let go?
A.
Unfortunately there is no known way to do this, it seems to just happen at random.



Q.
Quote:
Whats the forge item limit?
A.
The limit for Foundry is exactly 376 items, this may be different on other map.
I will be testing this and editing this answer.

Q.
Quote:
How come when you turn a teleporter upside down and go through it you don't come out upside down?
A.
Teleporters can only change your view along the X axis and not the Y axis.


Q.
Quote:
Why do doors and window pannels slip into other objects?
A.
Bungie probably thought that to make window panel and doors fit snugly in window frames and doorways, they should slip in along the edges.


Q.
Quote:
How come traffic cones randomly fall over, after you have placed them for a while?
A.
Traffic cones randomly fall over because they also have a different bump map that is less stable than other object's, thus occassionally will "jiggle" a little bit during forge.


Q.
Quote:
Why do normal boxes seem to merge trouble free, yet their open counterparts will mess up when you merge them?
A.
Open boxes are hard to merge prcisely becasue they are open, there is no bump map in the entire open space, thus it will skew merging compared top solid boxes with different interior bump maps.


Q.
Quote:
How do you make VIP spawn points?
A.
Unfortunately there is no way to do this, much like juggernaut there is no way to make them the VIP spawn in one spot. This is because the VIP or juggernaut is chosen after the spawning phase.


Q.
Quote:
How do you make weapon holders hang upside down on walls or boxes?
A.
Push weapon holders in place and Save & End.


Q.

Quote:
Is there any way to make an infinite number of a certain item like 40 double boxes or something?
A.
As of this writing, there is no way to make infinite items.

Q.
Quote:
Sometimes when I am geolock a box using the door technique a second time on the same box it will slip completely into the ground, how does this happen and what can I do to prevent it?
A.
To prevent this, keep a hold of the box, and save&quit. This will stop the object from falling through the ground, and keep it in the position you want.

Q.
Quote:
How do you make a Sender teleport you to a SPECIFIC Receiver. (Not send you to random receivers around the map)
A.
Sounds like you've got all of your teleporters on the same channel. While some would utilize this function to spice up gameplay a little, if you're not trying to make it that way, it'll annoy the hell out of you. Here's how to fix it:

Bring your cursor to highlight over a given teleporter and hit the X button to bring up its properties. The first option there is called "Channel." By default, all teleporters spawn at channel 0. Change this option to a different number--let's say 1. The teleporter will turn off, but that's only because it doesn't have anything to link to.

Now go to the teleporter you want to link to the one you just adjusted. Highlight it the same way you did the other one (you don't have to be holding it to have it highlighted), and hit X to bring up the properties screen. Put it to the same channel as the previous channel, and you'll be good to go with those two. Adjust likewise (using different channels) for all the other teleporter pairs, and you're set.

Channels for teleporters work kind of like walkie-talkies. If you have 3 walkies on channel 4, when you speak into one, both of the others will put out the sound of your voice. Unfortunately for Halo, when you go through a teleporter that has 2 designated receivers, it can't send you to both at the same time (as it would like) and so it is forced to randomly choose between one and the other. If you've got 10 teleporters on the same channel, it just creates pandemonium.

Q.
Quote:
How do you stop objects from skewing after you've lined them up perfectly after saving and quiting?
A.
Forge by yourself in Local. That is the best way I've found to prevent this.

Q.
Quote:
Is there a max number of rounds in a given forge session? I've had Forge "End Game" on me multiple times after clearly selecting "End round". It's usually after I've spent an hour or so interlocking a bunch of stuff while forgetting to save, and then poof! it's gone when I end the round! Again; Grrrrrr!

A.
There are actually 32 total rounds in forge. Keep saving to prevent this from happening.




All questions and answers will be copied into this post




If you are looking for a tutorial on how to do something in forge,
go here ....│ │
.................


Last edited by Tex; 07-30-2008 at 08:35 PM.
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Old 07-29-2008   #2 (permalink)
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I've been searching everywhere for the answer to this question (if there is one). How do you stop objects from skewing after you've lined them up perfectly after saving and quiting? I can't tell you how many times I've merged a line of double walls into a perfectly straight line across a new level only to come back the next day to find that they are somehow out of alignment. Grrrrr!

Also, question #2: Is there a max number of rounds in a given forge session? I've had Forge "End Game" on me multiple times after clearly selecting "End round". It's usually after I've spent an hour or so interlocking a bunch of stuff while forgetting to save, and then poof! it's gone when I end the round! Again; Grrrrrr!
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Old 07-29-2008   #3 (permalink)
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Quote:
Originally Posted by FattyFatFat Kid View Post
I've been searching everywhere for the answer to this question (if there is one). How do you stop objects from skewing after you've lined them up perfectly after saving and quiting? I can't tell you how many times I've merged a line of double walls into a perfectly straight line across a new level only to come back the next day to find that they are somehow out of alignment. Grrrrr!
Forge by yourself in Local. That is the best way I've found to prevent this.
Did this for the entire build of my current project and I have a two 2-story box walls that run the entire width of foundry that are dead straight and exactly parallel to each other.

Quote:
Originally Posted by FattyFatFat Kid View Post
Also, question #2: Is there a max number of rounds in a given forge session? I've had Forge "End Game" on me multiple times after clearly selecting "End round". It's usually after I've spent an hour or so interlocking a bunch of stuff while forgetting to save, and then poof! it's gone when I end the round! Again; Grrrrrr!
That happens at Random. Only real solution is to save often. Personally I save after every interlocking mission or geo-merge. Although after finding out that forging in Local makes it easier to line things up without them skewing I've also never had the dreaded End-game happen so it may only happen when on live whether you have someone in the session or not.
I still recommend saving often.

Always blow on the pie.

Last edited by Waylander; 07-29-2008 at 07:01 AM.
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Old 07-29-2008   #4 (permalink)
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Thanks a lot way for answering in my absence...

Quote:
Originally Posted by Waylander
That happens at Random. Only real solution is to save often.
Except it ends game at exactly 32 rounds. It only seems random, because during each "game" it can very time-length wise...(Some merges/interlocks take more rounds, inevitably making it quicker...Where as some games, you get to run around without having to round over constantly.)
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Old 07-29-2008   #5 (permalink)
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Is it possible to Budget Glitch a map during its creation?
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Old 07-29-2008   #6 (permalink)
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There is, though, there doesn't appear to be a guide in the archive...I know Nemi knows how to, and I'm pretty sure Shad0w has saved a map or two of ours by doing it. Lastly, I could have sworn Nemi made a guide on how to "re-budget glitch" a map...Could have sworn...

Anyways, a guide on this would help tremendously if you made one.
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Old 07-29-2008   #7 (permalink)
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Hi. I have a question. I like forging alot, but probably know nothing compared to everyone here. I learned how to merge objects about a month ago, and I have a problem. Every time I work on a map that is merged and I save it. I go to sleep and eat etc. etc. But when I go on the next day, I cant select some of my objects. Meaning I cant even get a green crosshair. Help?
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Old 07-29-2008   #8 (permalink)
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Quote:
Originally Posted by Teh PiKacHu View Post
Hi. I have a question. I like forging alot, but probably know nothing compared to everyone here. I learned how to merge objects about a month ago, and I have a problem. Every time I work on a map that is merged and I save it. I go to sleep and eat etc. etc. But when I go on the next day, I cant select some of my objects. Meaning I cant even get a green crosshair. Help?
Start a new round. The objects are probably set to spawn at start: no
So waht you must do, if you're unable to grab the item in the first round of a forge game, start a new round. THis should solve your problem. If they arent appearing in the next round then set the run time minimum to the highest it can go.
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Old 07-29-2008   #9 (permalink)
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Quote:
Originally Posted by Waylander View Post
Forge by yourself in Local. That is the best way I've found to prevent this.
Thanks for the quick reply, but I only forge on Local! I've found that there are very strange effects when I forge online, so I tend to unplug and forge completely internet free, but it still skews! The only thing I can think of is that I've got a lot of things saved (vids, maps, gametypes), I'm always riding on the game's 100 item limit. Am I somehow overloading the game that it can't quite keep track of the exact rotation of my pieces in a given map?

Also, it doesn't seem related but every time I boot my 360 to forge and I sign in and try to select the map, the game has to load the Heroic Maps every time with a message that says "loading your saved games information". Is there any way to get the game to keep this information loaded?
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Old 07-29-2008   #10 (permalink)
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Quote:
Originally Posted by FattyFatFat Kid View Post
Thanks for the quick reply, but I only forge on Local! I've found that there are very strange effects when I forge online, so I tend to unplug and forge completely internet free, but it still skews! The only thing I can think of is that I've got a lot of things saved (vids, maps, gametypes), I'm always riding on the game's 100 item limit. Am I somehow overloading the game that it can't quite keep track of the exact rotation of my pieces in a given map?

Also, it doesn't seem related but every time I boot my 360 to forge and I sign in and try to select the map, the game has to load the Heroic Maps every time with a message that says "loading your saved games information". Is there any way to get the game to keep this information loaded?
I dont think that would effect it. Maybe you should try to redo your braces on an interlock, try to make them REALLY tight for a good interlock/geomerge.

That happens to everyone, as far as I know. In the next Dashboard update, we will be able to 'save' a disk to your Hard Drive, so that that kind of thing won't happen anymore, but I think the new updates a month or two away. For now, we just have to live with it.
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