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Old 07-12-2008   #1 (permalink)
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Default Linubidix's Guide to Weapon Placement - Shotgun


A lot of the great people of forgehub know that I know weapon placement.
But I thought I'd create a guide to silence all if any naysayers.

I will create a series of guides to weapon placement, to help the forging community with their maps.
This first guide is on



This is a guide to proper/effective weapon placement by yours truly, Linubidix.
I and maybe others get frustrated sometimes when I am on a great map, go into forge mode and see that the shotty or rocket or sword have a 30 second respawn. These things, destroy your map, not aesthetically but gameplay-wise. It seems people make maps and use the weapons as decoration, "the sniper would look great there", NO. The sniper would play much better if over there. Never spawn a power weapon in its prime position. Like having the shotgun in narrow hallway or spawning a sniper in its prime vantage point, away from the combat and with a clear sight of the main battle area.

So here are a few tips from my experience.

Keep in mind these will be guides to weapon placement are for Competitive gameplay.
_________________________________

The Shotgun

Probably the most controversial weapon in the game, the Shotgun is best close range and can be incredibly devastating which is why it should be placed in maps with extreme care. The choice of the shotty’s details mainly depends on the map. But I highly recommend to never, under any circumstances have your shotgun’s respawn rate under 60 seconds. If it is at 60 – 90 seconds, it’d be best for it to have 0 spare clips, if the map is fairly large then it would be acceptable if it had 1 spare clip. In last resort there are 2 shotguns both with the same settings, 2 clips, 90 second respawn. This works exceptionally well, because of the placement of each shotgun, well the placement of every weapon; Last Resort is one of my favourite maps to play on.
If you didn’t know, the settings for the shotgun on default Isolation is 30 second respawn and 0 spare clips. Ever wondered why people loath Isolation, there’s a possible reason. It gives the impression that the shotgun will always be there, which in turn makes that area the central focus point of the map.
Epitaph, hated by some(not me), this could be because of it placement. “Never spawn a power weapon in its prime position” a very smart person said that. Twas me. The shotgun in Epitaph, is in its very best position. It is at the end of a curved narrow hallway(providing cover), with no chance of getting surprised from behind and it offers an excellent escape route.
IMO, Snowbound is a good map, but others may disagree with me there. I do agree that the placement of the shotgun is awful, but I do think that it may be the most fitting of spost for it to be placed. The choice of putting it next to shield doors, now that was bad. Don't put a shotgun near shield doors. Unarguably the focus point on Snowbound in game is the shotgun spawn, one large factor as to why it is hated. But what I say to people who bitch about that “If you hate getting raped with the shotgun, then DON'T GO DOWN THERE, you have only yourself to blame if you get constantly shottied in the tunnels of Snowbound”

The shotgun should come with a risk, depending on where it is placed. So, although in most cases having it in a narrow corridor is fai... not success, it is suitable to have it in a corrdor which is extremely open and rather long and offers no escape route(other than death), this would make the player risk their life just to get the shotgun. A good example is Construct even though its a sword, the basic principles for the shotty still apply. Risk and reward is how you should base your weapon placement.
One thing you should keep in mind, if you make a close quarters map it doesn’t need the shotgun. In fact the shotgun should be kept out of close quarters maps, its incredibly hard to combat unless you have stickies, but even then if you stick them chances are they’ll kill you too.

So what are the main points you can take out of that section. Don't, place the shotgun near shield doors, don't place your shotgun in a hallway, don't have your shotgun’s respawn time under 60 seconds, put the close range power weapon out of the way, make the player risk their life for that shotty. If you’re unable to think of decent settings for your shotgun, here’s one that should work alright for most situations – Clips 1, Respawn 150.
If you have 2 clips in your shotgun, make sure it has a 180 respawn. For larger maps: the shorter the respawn, for smaller maps: The longer the respawn.

What’s great to do for help and ideas is to have a forgethrough on the better maps, or better yet the default maps you enjoy. So go onto Guardian and check its settings, use those as help for your weapon placement. This can also help with spawns as well but this isn’t a spawn placement guide.


I thought I’d take the liberty to add the settings for the shotgun on each default map.

Avalanche – Spare Clips – 1. Respawn Time – 60 seconds. Placed on Map – 1.
Blackout – Spare Clips - 1. Respawn Time – 120 seconds. Placed on map – 1.
Cold Storage– Spare Clips – 1. Respawn Time – 180 seconds. Placed on Map – 1.
Construct – N/A
Epitaph – Spare Clips – 1. Respawn Time – 120 seconds. Placed on map – 1.
Foundry – Spare Clips – 1. Respawn Time – 120 seconds. Placed on map – 1.
Ghost Town – Spare Clips – 1. Respawn Time – 180 seconds. Placed on Map – 1.
Guardian – Spare Clips – 1. Respawn Time – 90 seconds. Placed on Map – 1.
High Ground– Spare Clips – 1. Respawn Time – 120 seconds. Placed on map – 1.
Isolation – Spare Clips – 0. Respawn Time – 30 seconds. Placed on map – 1
Last Resort – Spare Clips – 2. Respawn Time – 90 seconds. Placed on Map – 2.
Narrows – Spare Clips – 1. Respawn Time – 120 seconds. Placed on Map – 1.
Rat’s Nest – Spare Clips – 2. Respawn Time – 60 seconds. Placed on Map – 2.
Sandtrap– Spare Clips – 2. Respawn Time – 30 seconds. Placed on Map – 2.
Snowbound – Spare Clips – 1. Respawn Time – 180 seconds. Placed on Map – 1.
Standoff – Spare Clips – 1. Respawn Time – 120 seconds. Placed on Map – 2.
The Pit – Spare Clips – 1. Respawn Time – 120 seconds. Placed on Map – 2.
Valhalla – Spare Clips – 2. Respawn Time – 90 seconds. Placed on Map – 2.

Now think about the maps you enjoy, and look at their shotgun Placement.

______________

I hope this guide helps some people out .
______________


Cheers, Linubidix


Last edited by Linubidix; 07-12-2008 at 10:27 AM..
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Old 07-12-2008   #2 (permalink)
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Hmm, nice post. This will definitely help people who just... put weapons down. After reading this, I may consider adding a shotty to my next map

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Old 07-12-2008   #3 (permalink)
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lol right after I asked to help with weapon placement you posted this. Haha it was put together really well nice job this should go in the forging 101.
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Old 07-12-2008   #4 (permalink)
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Completely unexpected Linubidix... but still a great review. If I wasn't 24'd and didn't have to spread rep around I'd give you rep for this. I actually would have put the shotgun in a close quarters spot xD.

Nice walkthrough, should be added to Kaya's huge assortment of forge things and what not.




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Old 07-12-2008   #5 (permalink)
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Isolation isn't loathed because of shotguns. Anyone who is playing on Isolation tends to stay above ground which is all mostly open and relied on mid-range combat. The BR is a mid-range weapon. People just suck with the BR and that is why they hate it. Noobs I tell you, noobs.

Great guide. I would like to see more. Although I find it fun to spawn everyone with shotguns and infinite ammo. Maybe throw a few rockets on it and call it a day. I am pretty sure I know how to place my weapons, what do you think?


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Old 07-12-2008   #6 (permalink)
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Well sure, infinant shotties can be fun. But my guides are and will be for Competetive Gameplay.
I'm thinking about doing either Snipers or Melee weapons for my next guide.

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Old 07-12-2008   #7 (permalink)
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I was kidding, can anybody understand sarcasm. Do I need to throw [/sarcasm] tags around things I say that are sarcastic. Do I need to change my name to GhostSarcasm?


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Old 07-12-2008   #8 (permalink)
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I know you were being sarcastic, I was just humoring...um myself.
yeah, my next guide will most likely be on Snipers. Both Sniper and Beam Rifle.

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Old 07-12-2008   #9 (permalink)
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The Beam Rifle is extremely hard to place. Just because you cannot limit shots, and also that it sucks. But that's my personal opinion.


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Old 07-12-2008   #10 (permalink)
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Quote:
Originally Posted by TXGhost View Post
Isolation isn't loathed because of shotguns. Anyone who is playing on Isolation tends to stay above ground which is all mostly open and relied on mid-range combat. The BR is a mid-range weapon. People just suck with the BR and that is why they hate it. Noobs I tell you, noobs.

Great guide. I would like to see more. Although I find it fun to spawn everyone with shotguns and infinite ammo. Maybe throw a few rockets on it and call it a day. I am pretty sure I know how to place my weapons, what do you think?
Dude Ghost you have no idea. You need sum lazers, 5 types of all the nades, 3 bubble sheilds, 2 camos, a wraith... and 19 fusion coils. Then you call it a day

Also I agree about the Beam Rifle. Its always way too powerful in Fiesta Slayer, cause you can just sit there without reloading the whole game. I pretty much always get at least a killing spree when I spawn with one

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