Breakthrough in Geomerging! Merge Movable Objects with the map geometry. - Page 4 - Forge Hub Halo Forums
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Old 07-06-2008   #31 (permalink)
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Wow. Nice find, +rep. I'm guessing you make gause warthog turrets come out of the ground. And use wraiths as cover lol!
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Old 07-06-2008   #32 (permalink)
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NIIIIIIICE this gives me the ability to do many things on my current foundry map.

so they stay put and don't fly out :) this is useful. what if you spawn a tele? will you die under there?

gonna try for myself i guess. you should ask to have this add to the forge list. the big archive one? ta.


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Old 07-06-2008   #33 (permalink)
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I gonna +rep you for finding this. I think people could do alot with this.
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Old 07-06-2008   #34 (permalink)
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Great Find man. This can be very useful. The other thing that makes this technique great is that (if im not mistaken) this technique will basically make moveable scenary immovable. Great Job.

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Old 07-06-2008   #35 (permalink)
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can you do this with fusion coils? beacuase if you can you could have a fusion coil floor or something like that
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Old 07-06-2008   #36 (permalink)
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wow, this is really cool. i was wondering if doing that would make geomerging easier, but you can merge movable objects?! i could definitely use this sometime once i get the hang of it. thanks for this awesome idea and + rep dude.


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Old 07-06-2008   #37 (permalink)
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The geomerged lift is epic. I love you.




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Old 07-06-2008   #38 (permalink)
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I tried this and got underneath the map ok, but couldn't get the objects to stay merged. I was fine with all the steps, but when I delete the pushing box at the end the object just raises out of the ground again, or flies into the ceiling and disappears. I was using a crate and pushed it just over halfway into the ground, do you have to push crates further than that?
Any help would be appreciated as this looks to be very useful.


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Old 07-06-2008   #39 (permalink)
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Quote:
Originally Posted by PegasiDelta View Post
I tried this and got underneath the map ok, but couldn't get the objects to stay merged. I was fine with all the steps, but when I delete the pushing box at the end the object just raises out of the ground again, or flies into the ceiling and disappears. I was using a crate and pushed it just over halfway into the ground, do you have to push crates further than that?
Any help would be appreciated as this looks to be very useful.
Hmm, I don't know about the crates. I've had them halfway into the ground. But, when I was making clips for the video though, my crates kept doing exactly what your saying. Eventually I moved the wall further downwards and it stayed.

Just experiment with it and eventually you'll get it how you want it.

I hope that helps.



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Old 07-06-2008   #40 (permalink)
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I tried with a dumpster instead and moved the wall further down as well, it worked fine.
It looks so cool, the novelty still hasn't worn off. Thanks for finding this and for your help getting it to work for me.


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epic, geo, lulz, merge, moveable



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