Breakthrough in Geomerging! Merge Movable Objects with the map geometry. - Page 10 - Forge Hub Halo Forums
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Old 07-10-2008   #91 (permalink)
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Quote:
Originally Posted by Hoff View Post
::GET UNDER THE LEVEL::

1. Spawn a double box
2. Set the box to spawn 30 seconds into the game
3. Start a new round
4. Stand (in player mode) directly above the spawn marker for the box (the teardrop)
5.Wait, and try not to move
6. When the box spawns, wiggle the thumbstick left to right fast, this will force you underneath the level. *DO NOT TURN INTO MONITOR MODE WHILE INSIDE THE BOX IT WILL PUSH YOU OUTSIDE*
7. Once underneath the level, turn into a monitor

i already posted somting exactly like this but the post was locked
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Old 07-10-2008   #92 (permalink)
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OMFG at the person above me.

He isn't demonstrating how to get under the level. That just happens to be part of the geo-merging process in this case. Also, I'm 95% sure you weren't the first to find that glitch, and from my experience, getting under the level is common knowledge.

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Old 07-10-2008   #93 (permalink)
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OMFG at the person above me.

He isn't demonstrating how to get under the level. That just happens to be part of the geo-merging process in this case. Also, I'm 95% sure you weren't the first to find that glitch, and from my experience, getting under the level is common knowledge.
my post is right here look if you need to. it doesnt say how to get under on my first post but it was mentioned later in the thread


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Old 07-10-2008   #94 (permalink)
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Originally Posted by girl phreak View Post
my post is right here look if you need to
-_- Apparently you don't understand what Kronos posted either? What I posted says how to get under the level, yes. BUT, that's not all that's there. Read before you post please.



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When you come to the end of all the light you know, and it's time to step into the darkness of the unknown, faith is knowing that one of two things shall happen: Either you will be given something solid to stand on, or you will learn to fly.
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Old 07-10-2008   #95 (permalink)
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Oh, just an FYI, you explained how to get inside of the box itself, not how to get under.
So you're lieing here, even though it's the same concept.

That was for the guy that's posting about his thread. . .sorry for the bit of Spam, Hoff.

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Old 07-10-2008   #96 (permalink)
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HOW did you find out about this!? THANK YOU


Rift-Master, Elite; First Lieutenant; David J. Ashler




Hardpoint V2
V1 Has over 275 DLs!

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But if it's full of Epic Winsauce, wouldn't it float?
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No, that would be RedBull
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Old 07-10-2008   #97 (permalink)
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Wow, the un-killable grav lift is a good idea for people who don't want it to be destroyed and need the run time minimum at low.



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Old 07-10-2008   #98 (permalink)
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Originally Posted by Dragoncoals View Post
Wow, the un-killable grav lift is a good idea for people who don't want it to be destroyed and need the run time minimum at low.
Yeah it is. But I've yet to see anyone use this for anything, I would work on a map with it, but I have no ideas for a map... at all. = [



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When you come to the end of all the light you know, and it's time to step into the darkness of the unknown, faith is knowing that one of two things shall happen: Either you will be given something solid to stand on, or you will learn to fly.
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Old 07-10-2008   #99 (permalink)
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you shouldn't make a map based around a glitch. Just wait for a map idea, and if you need to use this glitch, use it.



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Old 07-11-2008   #100 (permalink)
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Thanks for the tutorial!
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