NEW! - Character Class Gametype/Map Ideas
Well, I have seen some maps where there are character classes to choose from in the causal gaming section of forge hub, and I would like to improve upon their idea, and create my own fully working 'Classes Map'.
EDITS:
- Creation of map in progress.
Avalanche Class Concept
Image of Concept Design (Its Very Rough)
Just a general layout of the map. The bases will be very detailed and the map will become very playable/enjoyable.
(Thought 1)
There is a series make a series of 12 un-escapeable areas, with 6 for each team. The character spawn areas are large enough to accomodate enough walking space and; 1 starting point, 1 sender node, 1 primary weapon, 1 secondary weapon, 1 equipment, a special grenade set.
Each person has a random class chosen for them at the start of the round. There will be one round for slayer gametype and three scores for CTF to make for a better gameplay. Each person has 20-30 seconds to get their class before falling fusion coils destroy them (?)
There will be one spawn points located within each of the Character Choice Stations if a player should die. If the weapon sets aren't there when they spawn. They can go through the teleporter where their base is. An accomodation will be made for battle rifle spawns as well as 4 fragmentation grenades.
(Thought 2)
Instead of 12 un-escapeable boxes, there are four spawn areas. Each of the areas with the four seperate classes located in the below post. There aren't any accomodations, however the respawn time is short for the weapons. So short that a teammate nearby will not have time to pick up a fallen comrades weapon before it spawns back into the Character Choice areas. This way, there will be any easy way to change out weapons with teammates. (Need help with this)
Classes Ideas (4)
Assault - Equipment: 2 frag grenades, 1 power drain
Defense - Equipment: 2 spike grenades, 1 bubble shield
Scout - Equipment: 2 plasma grenades, 1 deployable cover
Heavy Weapons - Equipment: 2 frag grenades, 2 plasma grenades, 2 spike grenades, 1 trip mine
( ^--- Not sure where this will be located yet)
General Description
Map:
Avalanche
Gametypes Supported:
- 2 Flag
- 1 Flag
-Assault
- Neutural Assault
- (Making a bomb plant search and destroy map varient as well)
Vehicles (Snow)
(2) Snow Warthogs
(2) Snow Hornets
(4) Snow Mongeese
Thoughts?? Suggestions??
I am thinking about this map constantly and I will edit in anything new as it comes to me.