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View Poll Results: What do you think of my Gametype Idea? Vote 1-5 with 5 being the best.
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4 - Great 4 40.00%
5 - The greatest class gametype idea yet! 2 20.00%
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Old 05-24-2008   #1 (permalink)
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Default Avalanche Game/Map Type. Suggestions Please.


NEW! - Character Class Gametype/Map Ideas

Well, I have seen some maps where there are character classes to choose from in the causal gaming section of forge hub, and I would like to improve upon their idea, and create my own fully working 'Classes Map'.

EDITS:
- Creation of map in progress.

Avalanche Class Concept


Image of Concept Design (Its Very Rough)

Just a general layout of the map. The bases will be very detailed and the map will become very playable/enjoyable.




(Thought 1)

There is a series make a series of 12 un-escapeable areas, with 6 for each team. The character spawn areas are large enough to accomodate enough walking space and; 1 starting point, 1 sender node, 1 primary weapon, 1 secondary weapon, 1 equipment, a special grenade set.

Each person has a random class chosen for them at the start of the round. There will be one round for slayer gametype and three scores for CTF to make for a better gameplay. Each person has 20-30 seconds to get their class before falling fusion coils destroy them (?)

There will be one spawn points located within each of the Character Choice Stations if a player should die. If the weapon sets aren't there when they spawn. They can go through the teleporter where their base is. An accomodation will be made for battle rifle spawns as well as 4 fragmentation grenades.

(Thought 2)

Instead of 12 un-escapeable boxes, there are four spawn areas. Each of the areas with the four seperate classes located in the below post. There aren't any accomodations, however the respawn time is short for the weapons. So short that a teammate nearby will not have time to pick up a fallen comrades weapon before it spawns back into the Character Choice areas. This way, there will be any easy way to change out weapons with teammates. (Need help with this)


Classes Ideas (4)


Assault - Equipment: 2 frag grenades, 1 power drain



Defense - Equipment: 2 spike grenades, 1 bubble shield



Scout - Equipment: 2 plasma grenades, 1 deployable cover



Heavy Weapons - Equipment: 2 frag grenades, 2 plasma grenades, 2 spike grenades, 1 trip mine



( ^--- Not sure where this will be located yet)


General Description


Map: Avalanche



Gametypes Supported:


- 2 Flag
- 1 Flag
-Assault
- Neutural Assault
- (Making a bomb plant search and destroy map varient as well)


Vehicles (Snow)


(2) Snow Warthogs



(2) Snow Hornets



(4) Snow Mongeese




Thoughts?? Suggestions??

I am thinking about this map constantly and I will edit in anything new as it comes to me.


- In the end the world shall suffer as war
becomes not only better than peace, but infinitely more constant...


Maps Made By Sacred x War and Lucifer just

Current Project Status
l Brainstorm l Design l Forge l Test l Complete

Last edited by Sacred x War; 05-25-2008 at 08:45 PM.. Reason: Update
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Old 05-24-2008   #2 (permalink)
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Looks like a great idea; I'll have to check it out
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Old 05-25-2008   #3 (permalink)
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make it so when they spawn they have high gravity and can pick up weapons, and when the weapon pick up time is up the gravity gets lower so they can get out of the weapon area, but they can't take weapons from fallen comrads



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Old 05-25-2008   #4 (permalink)
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Would you care to tell me how that'll work? I don't Think changing gravity, or not picking up a teamates weapons is possible?

Unless for the picking up weapons part, we make the spawn times for the weapons like 20 seconds, so when the people die, the weapons spawn back into the Klass Kreation choices quickly.

EDIT FOR THE MAP: It is now being created on Avalanche. It seemed a better location for this gametype. We also might be creating a foundry version of this.


- In the end the world shall suffer as war
becomes not only better than peace, but infinitely more constant...


Maps Made By Sacred x War and Lucifer just

Current Project Status
l Brainstorm l Design l Forge l Test l Complete
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Old 05-25-2008   #5 (permalink)
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Just so you know this isnt really new.
Both the "halo rpg" and aspers final level maps both have a class choosing system.
Not to say your map wont be good but dont rely on the "klass system" to get downloads.
And you can set it so people ahve different traits when they spawn that wear off,thats what killamanjara was talking about.
As ive said if you cant quite get your system working look at final level in the features section

By making a slight alteration you could make an interesting map that isnt littere dwith weapons you cant pick up :)


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Last edited by Supa Midget; 05-25-2008 at 07:45 PM..
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Old 05-25-2008   #6 (permalink)
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I am currently figuring out how to do the suggested things. I am sorry about that. As I said earlier in the post, I'm making the Class system better than other maps. Or at least striving for that.

Thanks for the suggestions.


- In the end the world shall suffer as war
becomes not only better than peace, but infinitely more constant...


Maps Made By Sacred x War and Lucifer just

Current Project Status
l Brainstorm l Design l Forge l Test l Complete
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Old 05-25-2008   #7 (permalink)
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This seems like a really good idea.
I've wanted to do something like this also, mind if I help?


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Old 05-25-2008   #8 (permalink)
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Beettaaa, Please send a friend request one Xbox Live to - Sacred x War
along with - Jucifer just. We would be glad to have help with this large project.

I don't know if I'll be on tonight, but I think lucifer will be if you want to forge with him. Tell him to send me a message on forge hub if he dosn't belive I gave you permission.

Thanks!

Any suggestions for the map though?


- In the end the world shall suffer as war
becomes not only better than peace, but infinitely more constant...


Maps Made By Sacred x War and Lucifer just

Current Project Status
l Brainstorm l Design l Forge l Test l Complete
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Old 05-25-2008   #9 (permalink)
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I'm not so good with suggestions if I'm not actually in the game.

I'll be online soon, after I finish something in SSB:Brawl
Can't wait to help out!


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Old 05-25-2008   #10 (permalink)
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Alright, just put this through to Lucifer just. He's My forging partner. Mabye if we like you enough you can create more maps with us.

By the way.. do you know all of the forging techniques including geo-glitching?

Cause that would be helpful for making a map with us.


- In the end the world shall suffer as war
becomes not only better than peace, but infinitely more constant...


Maps Made By Sacred x War and Lucifer just

Current Project Status
l Brainstorm l Design l Forge l Test l Complete
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