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Old 2 Weeks Ago   #11 (permalink)
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thanks for the thoughtful reply matty, perhaps you should watch the youtube i've provided to give you a better understanding of "vertical cover". Although, now that I think about it, i suppose it really isn't possible to accomplish this in halo becuase your character will always be standing up, no matter what. *sigh* But maybe, just maybe, it can be done with the proper idea in mind to execute it.







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Old 2 Weeks Ago   #12 (permalink)
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I'm not sure of how well this would work or how to even do it, but if we could make a normal map but give the players the impression of walking "up" or "down" a cliff face would be really cool. Maybe make everything else in the map comletely sideways or something, i dont know. But you would still be standing and walking normally, but all the other scenery is sideways, forming the "up' or "down" walking impression. What do you think? I'll get started on something like that.

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Old 2 Weeks Ago   #13 (permalink)
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hmmm...seems plausible. Scenery sideways? explain more please. Send me a friend request, i'll be on this weekend and we can chuck very heavy, dense ideas at eachother lol.







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Old 2 Weeks Ago   #14 (permalink)
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I was thinking about the wraith part, and I think you could get the wraith to shoot straight down if you were to put it at the top, but shooting straight up is another story.

You could have the zombie start off on the top of an straight up wall, (somehow get a spawn point/wraith up there.) Then the zombie would enter the wraith and it would start to get pushed back inside the map as all movable objects do when near the barrier. Then just under the wraith on the side of the wall would be tin cups geomerged so that they would be able to hold a wraith. This can be better explained by a picture



So the zombie gets in the wraith and drives off the edge, hits a wall and is pushed up against the tin cups, which then sticks it in place. The reason i believe this will work is because if you were to stick the wraith there at the beginning of the game it would simply say "Press 'B' to flip wraith" and you would never be able to enter. But by entering it and then getting it stuck you should be allowed to remain in the wraith.

Its hard to explain, i can go in greater detail, just ask.
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Old 2 Weeks Ago   #15 (permalink)
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IF you get this to work... I could see a revamp of Wraith mini games and Cat and mouse just got a bit more interesting.
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Old 2 Weeks Ago   #16 (permalink)
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Y00 Cann Haz Ep1Cz DieAgRauM (What program did you use?) Anyways, as i said in my earlier post, it isn't possible for the cursor of the wraith to aim past 180 degrees (for you n33wbies that's horizontal).

Another idea i had was to use a prowler (for it also sticks to tin cups) and the zombie would have to get in the turret. I think this might solve the problem the cursor not moving far enough down.

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Old 2 Weeks Ago   #17 (permalink)
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It will aim past 180, but not by much.

Personally i think that idea is glitchy and can be potentially flawed. It would work much better if the Wraith was a good distance away, firing against the cliffs. That way it could hit any potion of the cliff equally, and with an equal amount of time, so people wont be getting stuck at the last obstical when they are point blank with the Wraith.

You could also have the Wraith on a fixed and unreachable high position, and then later into the game spawn floor pieces that allow it to move closer to the cliff, increasing the challenge.
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Old 2 Weeks Ago   #18 (permalink)
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theres a game sort of like this exept no cover, the one where you are in the skybuble shooting rockets at the ground, it is the same concept but no cover =s but this would be a mini game not infection. Or there is games like predator where there is actual infection and the guy is above you and most of the stuff you hide under not behind due to the fact he is above you.




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Old 2 Weeks Ago   #19 (permalink)
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ok i know its not directly related to this post, but what do you mean sticking to tin cups? have i missed something huge O_o?

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Old 2 Weeks Ago   #20 (permalink)
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Originally Posted by Orange View Post
this would be a mini game not infection.
Definitely agree with you.

Matty this could be a good idea, but it takes away from the feel that I'm going for. Watch the video and you'll understand.


Or maybe not even have a wraith just have regular zombies who are weaker than the humans and have plasma pistols and magnums as they're primary and secondary. When they shot the plasma blast, this would encourage humans to take cover or else they would become one shot and open for a headshot with the pistol.

Actually, I have a better idea, why not make it a VIP variant for it? You can set up VIP pretty the same way as an Infection variant. The only twist would be that the humans must survive in order to capture the objective on top. I would just make the VIP have the same traits as humans. Is it possible to have more than one VIP on a single team? Because if it is, than i could make everybody on the humans side be VIP's so that if anybody on the human side reached the top, they would capture it with no troubles, intstead of having someone reach the top, only to not capture it because they're not VIP.

Ok, so I just made a gametype for it....now all we need is a map lol. The idea actually is seeming possible now, because before, i was questioning if it would even work.

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ok i know its not directly related to this post, but what do you mean sticking to tin cups? have i missed something huge O_o?
It literally means that you can stick vehicles to tin cups. There's is some kind of magnetic force that attracts some of the vehicles to them, weird, i know. And the more of them you interlock together, the more magnetic force it produces. For example, two tin cups is able to station a wraith in place.







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Last edited by xxINFERNOxx; 2 Weeks Ago at 03:12 PM.
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