Well, ya I know that there has been no info released about the other section of mythic maps, but, this thread is for discussing the posibillites of Longshore, what map YOU may want it be be a remake of, all the things you are anticipating about Longshore.
I WILL INCLUDE PICTURES THAT YOU POST AND EDIT THEM INTO THE MAIN THREAD POST UNDER THE SECTION OF THIS THREAD "PICTURES"
My big question is, do you think it will have good forging items like walls and immovable double boxes? If it is to be a remake of Relic, the terrain is more than likely going to be bumpy, probably influencing bungie to take off immovable FLAT objects such as walls or double boxes.
What i am really anticipating about longshore is getting outside the map and building a map on the top of the water, away from the original map.
IT WOULD BE NICE IF YOU COULD INCLUDE SOME PICTURES REGARDING WHAT YOU WOULD LIKE TO SEE ON lONGSHORE AS WELL AS WHAT YOU MAY WANT IT TO BE A REMAKE OF, OR WHAT WEAPONS, VEHICLES, STRUCTURES. ETC. ETC
Things people want to see:
Valhalla Base 1 vote
Possible Relic Remake 2 votes
Double boxes/walls/good forging items 5 votes
No remake (completely original) 4 votes
good gameplay, if not a good forging map 3 votes
Teleport system 2 votes
Floating elephants? 2 votes
Various/multiple island connected by bridge 4 votes
Last Resort Remake 2 vote
(R)
(R)
(R)
(R)
(R)
(R)
(R)
(Reserved)
Discuss Discuss what you would like to see on longshore, from weapons to vehicles to forging ability.
Quote:
Originally Posted by Telrad
I hope it's not another remake. I hope they never make another remake. They've butchered enough of my favorite maps. How many remakes has Halo 3 had now? There was practically a whole map pack dedicated to remakes.
All I hope is hat Longshore and Citadel(Was it called citadel?) are worth it. And I hope that Midship is a perfect remake. Not a bullshit remake like Last Resort, Blackout and Avalanche. Perfect. Even down to the platform being able to fall down if you get those two boxes on it at the same time or where you get 16 people to look at it and it disappears.
And already I'm disappointed with it.
Quote:
Originally Posted by oh knarly
I agree with you about it probably being a bumpy surface and therefore not likely to be a good forging map. I hope one of the three maps will offer decent forging opportunities but I'm doubtful. I reckon they'll be great maps to play on though, can't wait to see what citadel is like.
Quote:
Originally Posted by R0FLninja
What i am really anticipating about longshore is getting outside the map and building a map on the top of the water, away from the original map.
Quote:
Originally Posted by Awkward Silence
I actually DO want to see a remake of Relic. I loved that map, and I think it would be awesome to see it in Halo 3. I also don't understand why people bitch and moan about the remakes already in Halo 3. Especially Blackout. "Man, that jump's too easy now!" Really? REALLY?!!! Shut up! It's fine.
Anywho, if Longshore does not turn out to be a Relic Remake, I hope that the water doesn't have a lame invisible barrier on it like the ocean does on High Ground or Valhalla. I want people to be able to fall to their deaths just like on Relic. That was always funny.
Quote:
Originally Posted by Tartan Spartan
I dont want another remake, what happened to the Bungie that was original, that changed online multiplayer and FPS. The structures should be well designed, simple yet elegant. A problem I find with BT maps, assuming this is a big map, is that warthogs rule and the spawns are out in the open (Sandbox, Valhalla although thats only some of them, Sand Tarp) and thus the map flows away from the central structures and the anti-personnel weapons are not used.
The structures should encourage CQ while patches of open space encourage Warthog pwnage, making death by warthog very avoidable but ocassional warthog kills to be a thorn in your side.
Please put in a teleport system that means you cant successfully camp it. Valhalla BTB is so annoying because so many noobs go up the man cannon and get killed before the realise that 4x4 has a nice meaty gun on it.
Dont throw all the vehicles at one place (Avalanche, Valhalla, Sandtrap although the Banshee was a nice idea). The name escapes me but i played an excellent Sandtrap variant long ago that had only mongooses at the starting bases with the warthogs bein space out in the open sand and key vehicles such as chopper, scorpion and ghost in the middle on top of Sniper, where banshee should be and towards the dunes outside the sort of T junction respectively.
I just hope for a balanced map that makes BTB fast paced rather than a vehicle fest.
P.S I wrote all of this assuming it will be a BTB map paying homage to Relic and Headlong.
Quote:
Originally Posted by meltyourtv
I support:
•Double boxes/walls/good forging items +1
•No remake (completely original) +1
•Good gameplay, if not a good forging map +1
I'd like to mainly see something like a sandy beach, with a desert surrounding. I'd really like to see a bridge going to maybe a single, or various islands on the ocean. That would be awesome!
Quote:
Originally Posted by ScarecrowXavier
Elephants that can float.
Pirate time.
Quote:
Originally Posted by Telrad, replying to Awkward Silence
The reason we 'bitch' about these remakes is that in Halo 2, they were perfect remakes. The 'remakes' in Halo 3 are not even remakes. They're more reimaginings. And these reimaginings disgrace the originals. They changed Lockout from tactical jump haven to BR haven. They changed Zanzibar to the point where the only recognisable feature is everything behind the wheel. Sidewinder from a vehicle standoff to a quick vehicle match and an infantry war. Minor changes to the maps make the whole map play different.
Not to mention that Bungie avoided remakes and actually did proper reimaginings like Containment. They said it was a reimagining and they were right. It was nothing like Sidewinder but it had a Sidewinder quality to it.
Back to what I hope Longshore has.
I hope the map has no long range weapons. That would be very interesting. They haven't done something quite like that.
Oh and Bungie, use the Elephant for another map. You made it sound so epic when you talked about it. When you spoke it, I imagined an awesome campaign mission where you had to hold off on the Elephant as it moved through Flood infested territory. I imagined an awesome map where the play was deffinetly more vehicle based then other maps. I imagined using the Elephant. Come on Bungie, use it more. Make more maps with it! The Elephant provides such an awesome game mechanic that you can't not use!
Quote:
Originally Posted by Mr Garfunkle
I hope it is an island, with forest in the middle and beach on the outside. And elephants that are ships and land vehicles surrounding it. I want it to be suitable for BTB but playable as a 4v4 BR or sniper map. And there should be an awesome timed event that blows up a certain area and kills people in the area.
Quote:
Originally Posted by Aaronator
What I think, and hope, it will be like is similar to Last Resorts beach area. A long beach with maybe an island or two with cliffs with ppossible caves and trees, etc. It could be curved almost like a cresent with one or two islands inside the curve. Thats what came into my mind first time I saw the map name.
Quote:
Originally Posted by mikelp
Rumor has it that Longshore will be a remake of Halo 2's "Headlong" If it is, I will go to Washington and give Bungie a hug!:
"Sketch, can you get this kid off me?....."-Shishka
"Quick Shish, do a barrel roll !!!" -Stosh
=P
The only thing that I know about Longshore is that the theme is Old Mombasa and I believe that it said something about it being the docks. I could see that as Headlong
because Headlong was a city and was located on the shores.
Quote:
Originally Posted by mikelp
Also, everyone saying "Bungie's remakes suck and have butchered the old maps"
This is the reason to why they arent making another Blood Gulch. People will think that it destroyed these canyon maps because weapons like the laser and missile pod wouldnt work on the map because they destroy everything in sight, Coag is a wide open map and weapons like that would ruin it... or atleast they think that. Thats why Valhalla was made as a slight remake.
Also the remakes: Last Resort, Avalanche, Blackout are all completely different maps. They are considered remakes for the fact that they are similar in gameplay (not exactly the same)
People make a huge deal about how Blackout is bad because it plays bad. I dont really see a difference besides skins and the glass in the center. Other than that, some basic scenery is all that is different.
I think that Avalanche is an amazing map. I think that Last Resort is better than Zanzibar and I see almost no difference in Blackout (but I hardly played H2 online, so I may be missing something) I still think that Headlong would be the most amazing remake in H3 because it was much different from other maps- it was medium size, but very tall.
Well actually, I'm quite hoping for some kind of body of water to work with, could be great for mini games, and casuals. I'm guessing that it will look something like the beach on last resort.
Quote:
Originally Posted by mikelp
for those who dont know what Headlong is :
(I feel your pain.... poor...sweet... noobs.... no wait- I played it. I dont feel your pain!)
Heres where I get the shores in "Longshore":
Quote:
Originally Posted by The Cheat
*evil sinckers*
I guess I should post something, that way I don't keep getting "plz tell me" in my VMs. Longshore is a brand new (no remake) BTB map, that is styled very similarly to the campaign level "The Storm". So, forge objects will be of Human nature.
That's all for now, have fun ripping this little factoid apart trying to figure out everything else about the map. I have more details, but this should keep you all at bay for now.
Quote:
Originally Posted by E Dee
I really hope its not a remake of relic... i didnt like that map much. and i doubt itll be a forge map, considering sandbox just came out. im hoping it a semi-small map, but with good cover and no vehicles. limited power weapons, creating an amplitude of mid range BR battles. NO MORE REMAKES IMO.
Quote:
Originally Posted by X2SheaX
I really like the idea of the multiple islands
I'm also really hoping that there are no more remakes, I don't want to pay for a map I've already played in the previous Halo's. Originallity is what I want to see.
Quote:
Originally Posted by Inimical I am
THis is just a guess but maybe its a remake of elongation??? cuz longshore sounds lyk one longggg shore.... IDK
Quote:
Originally Posted by Jaf x T3
i would like it so that there was a river running in between two little islands with only a bridge joining them togther, think off all the flag games that would be on that, sexy!
Quote:
Originally Posted by Blazeinator
This was posted long before we knew anything about any of the Mythic maps other than assembly, so all evidence points to this being legit. Longshore sounds awesome.
And I want to break out of Longshore and make an underwater map like GRU did on Highground (which I further tweaked), this time with immovable objects. Can't wait!
Quote:
Originally Posted by benji4611
i want a bunch of islands connected by bridges. falling in waster=death
QUOTE=mikelp;944794]This has been a map that only true Halo fans know about and have wanted this to be remade into H3. It fits the description very well and is very close to that false image of multiple islands. Here it is: Halo PC's Death Island:
Its about the same size of the entire campaign mission: "The Silent Cartographer" and if I remember correctly, you can even enter the structures and dwell in the pathways beneath the island.[/QUOTE]
Quote:
Originally Posted by Yoshiodo
Let's all pray this map is something we've never seen before. Why would you want to play on something old and outdated? I want something new, original, and creative! Something Halo 3 players have never even dreamed of!
Quote:
Originally Posted by mikelp
Oh wow.... I guess Blazeinator got it.
So its not a remake? that makes me sad to not see Headlong.... =(
I keep imagining something similar to it though. BTB, 3 buildings (just 3?) so it seems like Headlong- small, but tall.
And if it is "the best one yet" after seeing Orbital, Assembly, Citadel, Heretic (better than midship!?) Then it must be amazing, even better than Headlong hopefully
Quote:
Originally Posted by FUFHA, replying to mikelp
NOOOOO!
I WANT RELIC REMAKE!
relic was absolutly positivly 100% hands down the most epic map that was ever in exsistence on so many different levels and i am praying to god that longshore is a remake.
im hoping that they throw in some good forge objects with it if longshore is a remake because ive always wanted to forge that map.
Quote:
Originally Posted by mikelp
It probably isnt Relic. I think that Headlong was better in my opinion. But in H3, I dont think that Relic would work out too well. Also there was someone that got to write about all the mythics (except Sandbox) and he described each map. He said that Longshore was 3 buildings (2 story buildings and the roof could be climbed on) and there were "dinghies everywhere"(small boats) on the ocean.
Here is the exact description:
Quote:
Longshore: Wow. Easily my favorite map of all of them. This is a BTB map, and it is along the docks of OLD Mombasa (confirmed by Lars). There are even little maroon dinghies with small engines at a part of the map (I poked fun and said "I guess they never changed the design of small boat engines in 500 years, the employees got a laugh out of that). When you look out to the water, you see 2 LARGE carrier ships off in the distance, with pelicans and longswords and a couple other planes of some sort. It is AMAZING. There is a 2 story building on one side (base 1) with the roof also being accessible, and another 2 two-story buildings on the other side (Base 2). A center structure (kind of like a warehouse/boat storage facility) separates the two bases, and there is up at the WAY top of this structure an extendable bridge that drops on the roof of base 1. Lots of other buildings/crates/places to hide. One side of the map is all ocean, the other side is blocked by a large building that is part of the boat warehouse middle structure. This fish picture/drawing that was being handed out at PAX was a billboard on this map.
Quote:
Originally Posted by TrustierToaster
the description sounds great, i love how bungie always adds little things to improve the aesthetic purposes of their maps.
Quote:
Originally Posted by MousseMooseROCKS
I just hope it's good for trick jumping. :)
Quote:
Originally Posted by PJFan83
I can almost guarentee its a Headlong remake :D
HOORAY!
Quote:
Originally Posted by 4v3ry
i think two death islands from halo pc would be cool
Quote:
Originally Posted by mikelp
Here it is! Bungie's confirmed picture of Longshore:
Quote:
Originally Posted by rifte gifle
Doesn't even look like anything anticipated. Looks like a great map, kind of like avlanache in a way, but more complex, because I can see that there are 2 sides and 2 bases. Also, it has double boxes which means it has potential for a forging map.
Does anyone else see the sword?
Quote:
Originally Posted by Ozarka, replying to rifte gifle
I think I see what you're talking about, but I'm pretty sure that's a beam rifle. Yep. Yep it is..
Quote:
Originally Posted by makisupa007
I have to say it looks very cool and will probably be tons of fun to play on, but Longshore was the map I was hoping would have some real forge possibilities. While all three of the maps will undoubtedly be enjoyable, I don't see much forging potential. We shall see.
^ Looks like a beam rifle to me too, although it's kind of a strange place for one.
Pictures Post pictures of the map you want longshore you want to be remade from, or just small details of the map
relic possibility remake
Last Resort Beach
Multi Islands
Heres where I get the shores in "Longshore":
Confirmed longshore
Structures Post pictures of structures you would like to see on Longshore.
Vallhalla base structure
Elephants
You may photoshop/gimp/edit your photos if you want to.
Again, you dont have to post pictures, you can just discuss the possibilities of longshore/what was stated in the upper section of post.
I hope it's not another remake. I hope they never make another remake. They've butchered enough of my favorite maps. How many remakes has Halo 3 had now? There was practically a whole map pack dedicated to remakes.
All I hope is hat Longshore and Citadel(Was it called citadel?) are worth it. And I hope that Midship is a perfect remake. Not a bullshit remake like Last Resort, Blackout and Avalanche. Perfect. Even down to the platform being able to fall down if you get those two boxes on it at the same time or where you get 16 people to look at it and it disappears.
And already I'm disappointed with it.
I know your type: Tall, Dark and, Dead.
There's a Zombie on your lawn.
Quote:
Originally Posted by Frag Man
What holds back MOST people from listening to other genres, is socialism.
I agree with you about it probably being a bumpy surface and therefore not likely to be a good forging map. I hope one of the three maps will offer decent forging opportunities but I'm doubtful. I reckon they'll be great maps to play on though, can't wait to see what citadel is like.
I agree with you about it probably being a bumpy surface and therefore not likely to be a good forging map. I hope one of the three maps will offer decent forging opportunities but I'm doubtful. I reckon they'll be great maps to play on though, can't wait to see what citadel is like.
thank you knarly and telrad, your comments have been put in the discuss spoiler.
I actually DO want to see a remake of Relic. I loved that map, and I think it would be awesome to see it in Halo 3. I also don't understand why people bitch and moan about the remakes already in Halo 3. Especially Blackout. "Man, that jump's too easy now!" Really? REALLY?!!! Shut up! It's fine.
Anywho, if Longshore does not turn out to be a Relic Remake, I hope that the water doesn't have a lame invisible barrier on it like the ocean does on High Ground or Valhalla. I want people to be able to fall to their deaths just like on Relic. That was always funny.
Map in progress: ODSZ <-- Click for upcoming awesomeness.
I actually DO want to see a remake of Relic. I loved that map, and I think it would be awesome to see it in Halo 3. I also don't understand why people bitch and moan about the remakes already in Halo 3. Especially Blackout. "Man, that jump's too easy now!" Really? REALLY?!!! Shut up! It's fine.
Anywho, if Longshore does not turn out to be a Relic Remake, I hope that the water doesn't have a lame invisible barrier on it like the ocean does on High Ground or Valhalla. I want people to be able to fall to their deaths just like on Relic. That was always funny.
thanks for the post awkward
yeah, if they do the invisible barrier thing im gonna die of frustration, refraining to my "building cool map over water" statement.
POST PICTURES PEOPLE!!!!!!
whether its a structure or a picture of a map, i want to put more stuff in the thread, have it be more detailed :P
I dont want another remake, what happened to the Bungie that was original, that changed online multiplayer and FPS. The structures should be well designed, simple yet elegant. A problem I find with BT maps, assuming this is a big map, is that warthogs rule and the spawns are out in the open (Sandbox, Valhalla although thats only some of them, Sand Tarp) and thus the map flows away from the central structures and the anti-personnel weapons are not used.
The structures should encourage CQ while patches of open space encourage Warthog pwnage, making death by warthog very avoidable but ocassional warthog kills to be a thorn in your side.
Please put in a teleport system that means you cant successfully camp it. Valhalla BTB is so annoying because so many noobs go up the man cannon and get killed before the realise that 4x4 has a nice meaty gun on it.
Dont throw all the vehicles at one place (Avalanche, Valhalla, Sandtrap although the Banshee was a nice idea). The name escapes me but i played an excellent Sandtrap variant long ago that had only mongooses at the starting bases with the warthogs bein space out in the open sand and key vehicles such as chopper, scorpion and ghost in the middle on top of Sniper, where banshee should be and towards the dunes outside the sort of T junction respectively.
I just hope for a balanced map that makes BTB fast paced rather than a vehicle fest.
P.S I wrote all of this assuming it will be a BTB map paying homage to Relic and Headlong.
EDIT: Sorry, but i would have posted a picture if I could think of a good reason for it. If I cant I will put a picture in this post after each paragraph
Dont hate the player or the game.....
Hate yourself..........emo boy.
Last edited by Tartan Spartan; 07-04-2009 at 09:05 PM.
I dont want another remake, what happened to the Bungie that was original, that changed online multiplayer and FPS. The structures should be well designed, simple yet elegant. A problem I find with BT maps, assuming this is a big map, is that warthogs rule and the spawns are out in the open (Sandbox, Valhalla although thats only some of them, Sand Tarp) and thus the map flows away from the central structures and the anti-personnel weapons are not used.
The structures should encourage CQ while patches of open space encourage Warthog pwnage, making death by warthog very avoidable but ocassional warthog kills to be a thorn in your side.
Please put in a teleport system that means you cant successfully camp it. Valhalla BTB is so annoying because so many noobs go up the man cannon and get killed before the realise that 4x4 has a nice meaty gun on it.
Dont throw all the vehicles at one place (Avalanche, Valhalla, Sandtrap although the Banshee was a nice idea). The name escapes me but i played an excellent Sandtrap variant long ago that had only mongooses at the starting bases with the warthogs bein space out in the open sand and key vehicles such as chopper, scorpion and ghost in the middle on top of Sniper, where banshee should be and towards the dunes outside the sort of T junction respectively.
I just hope for a balanced map that makes BTB fast paced rather than a vehicle fest.
P.S I wrote all of this assuming it will be a BTB map paying homage to Relic and Headlong.
Thx for the post, tartan
but if it is a headlong remake, its probably gonna be like every other "island" map, (IE. High ground, last resort, etc. etc)
I dun want that
POST PICZ, you dont need to, i just want you to :3