Quote:
Originally Posted by Ladnil
Turret in MLG = no. The same logic applies as to the SMG or AR, except worse because the turret has a longer effective range and a much larger clip. It's a skilless spray'n'pray weapon. Plus, I'm not sure how useful it would even be at high levels. The rev up second before its effective would mean your target escapes easy, and the slow movement means its easy to grenade a guy holding a turret. Basically it would only be useful if your team is already dominating the other team and you just use it to hold them down in their spawns.
And before somebody comes in and whines "BUT ROKITS IS NO SKILL 2 MLG IS DUM!" like somebody does in pretty much every MLG weapon discussion thread, rockets have much more limited ammo than a turret does, but the threat is enough to force map movement to control them. A turret on the other hand, has 200 bullets no matter what, which lasts quite a long time. Plus, as I said before, it isn't very useful unless you're already winning because you won't be winning any 1v1 battles with it or even doing effective teamshot on a target that can move around the map.
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Ladnil pretty much hit the nail on the head imo.
Quote:
Originally Posted by dreaddraco2
SMGs and ARs aren't "No-skill" weapons, in fact, it takes ALOT more skill to kill someone with a BR with an SMG or AR then it does with a BR.
BR's are skill-less weapons, you simply continue to aim at someone's head, 70% of the time, you beat them (unless you totally fail).
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If you were trying to create an argument for the SMG or the AR you failed. If not, your reasoning is still illogical and irrelevant. Relevancy is why I will not go on about those two.
In MLG, you begin with a BR. Why would you want to choose a less superior weapon? This also applies to a turret (if viewed as less superior).
Quote:
Originally Posted by Mace
It takes more skill to use a slow turning, slow wind up turret that limits movement than it does to kill someone in 4 shots with a Br.
And don't tell others not to make it into a Br Vs Ar thread, because you were the first to bring it up.
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No, you are confusing "worse" with "takes more skill". As you say, a turret starts slowly and limits movement. For the first, how is that considered to need more skill? Should you tap RT as you would for a laser? That isn't skill, it's common sense. Limiting movement isn't much of a basis for skill either. Perhaps, you have to move more skillfully to compensate?
Ok, let's it takes skill to do
those things. However, the rapid fire reduces the necessary amount for skill. You shoot more bullets faster. Therefore you are not punished as much as missing a BR, Carbine, or Sniper shot. If you miss a BR shot in a BR battle, you will lose. Turrets do not have the same effect.
As Insane said, a turret would slow down gameplay. That, imo, is the main reason for its exclusion.