|
 |
 |
 |
 |
3 Weeks Ago
|
#11 (permalink)
|
|
Heroic Member
Join Date: Mar 2008
Location: Pennsylvania
Posts: 1,162
|
There has been some talk to put a clipless AR into the map on a high respawn in the middle, but the problem is it kills too fast with the increased damage. The turret would be even worse.
Quote:
Originally Posted by BetaWaffle
God cannot exist in the same plane as potatoes.
|
An obstacle course that has never been done before. Features jumping, driving a mongoose, and pushing a ball. Three levels of difficulties for each feature, easy, medium, and hard.
|
|
|
3 Weeks Ago
|
#12 (permalink)
|
|
Proxy Ninja | Yakuza
Join Date: Jun 2008
Location: Japan
Posts: 1,172
|
Quote:
Originally Posted by Ladnil
Turret in MLG = no. The same logic applies as to the SMG or AR, except worse because the turret has a longer effective range and a much larger clip. It's a skilless spray'n'pray weapon. Plus, I'm not sure how useful it would even be at high levels. The rev up second before its effective would mean your target escapes easy, and the slow movement means its easy to grenade a guy holding a turret. Basically it would only be useful if your team is already dominating the other team and you just use it to hold them down in their spawns.
|
It takes more skill to use a slow turning, slow wind up turret that limits movement than it does to kill someone in 4 shots with a Br.
And don't tell others not to make it into a Br Vs Ar thread, because you were the first to bring it up.
|
|
|
3 Weeks Ago
|
#13 (permalink)
|
|
Member
Join Date: Apr 2009
Posts: 159
|
Quote:
Originally Posted by B3NW
1 That is a con 2 That is a pro, It can be lethal just like any other weapon. Its like sniper, the reticle is small, but it can give lethal damage.
All weapons have pro's & con's. This is the same as any other weapon. It is strong, but it makes you slow and prone to attack, even turn speed is reduced.
|
i see what you are saying and i agree but i just dont like the idea of having the turret in MLG
"Your toast has been burned and no amount of scraping will remove the black parts!" - Caboose from RvB
|
|
|
3 Weeks Ago
|
#14 (permalink)
|
|
Senior Member
Join Date: Aug 2008
Posts: 944
|
Quote:
Originally Posted by T Cal
i see what you are saying and i agree but i just dont like the idea of having the turret in MLG
|
I dont like things in MLG, such as 80% of its population is inhibited by twats, but I put up with it and imo it improves gameplay, I love kicking a twats ass, especially when ive kicked there ass the whole match and decide to teabag whenever they get one of the little kills on me. The turret is strong but is loud, you see the bullets easily, if the map has lots of cover then you can duck in cover so easily out of the turrets way. The turret probally has 6 kills max, thats if the person is smart, juggles the turret into a good position and kills people.
|
|
|
3 Weeks Ago
|
#15 (permalink)
|
|
Public Relations Dude
Join Date: Dec 2007
Location: Detroit, MI
Posts: 5,149
|
Actually, SMGs/ARs are theoretically fine, I believe. The problem is that no map will fit that well enough for them to be the right weapon for the job.
The reason a turret wouldn't be allowed is because it slows down gameplay. Even if you designed the whole map so that it was fair weapon-wise, it would slow it down too much for it to be considered MLG.
|
|
|
3 Weeks Ago
|
#16 (permalink)
|
|
Senior Member
Join Date: Aug 2008
Posts: 944
|
Quote:
Originally Posted by Insane54
Actually, SMGs/ARs are theoretically fine, I believe. The problem is that no map will fit that well enough for them to be the right weapon for the job.
The reason a turret wouldn't be allowed is because it slows down gameplay. Even if you designed the whole map so that it was fair weapon-wise, it would slow it down too much for it to be considered MLG.
|
As in you walk slow so it must slow down gameplay. You cant say that, from my knowlage this hasnt been tested. The turret would be a power weapon & they pace up gameplay.
|
|
|
3 Weeks Ago
|
#17 (permalink)
|
|
Public Relations Dude
Join Date: Dec 2007
Location: Detroit, MI
Posts: 5,149
|
Quote:
Originally Posted by B3NW
As in you walk slow so it must slow down gameplay. You cant say that, from my knowlage this hasnt been tested. The turret would be a power weapon & they pace up gameplay.
|
That doesn't give it an excuse to slow down gameplay. Theoretically if you ran at the same speed as everyone, sure. It could be considered, maybe. But you don't. There's a reason there's no equipment in MLG, and it's not "because Halo 2 didn't have it". If I throw a power drainer around a corner, do I run straight into it? If I throw a regen down, do I proceed to run out of it? etc.
|
|
|
3 Weeks Ago
|
#18 (permalink)
|
|
Senior Member
Join Date: Aug 2008
Posts: 944
|
Quote:
Originally Posted by Insane54
That doesn't give it an excuse to slow down gameplay. Theoretically if you ran at the same speed as everyone, sure. It could be considered, maybe. But you don't. There's a reason there's no equipment in MLG, and it's not "because Halo 2 didn't have it". If I throw a power drainer around a corner, do I run straight into it? If I throw a regen down, do I proceed to run out of it? etc.
|
I dont understand how power drains and regens have anything to do with this? I understand your saying you wouldnt run into a powerdrain (obv it would drain you) and you wouldnt run out a regen (you are in a more powerfull position) because they are tatical items. It is classed as a power weapon because of its high power, its just a less deadly power weapon, its like rockets give an instant kill with one bullet, so does the snipe, so does the sword, the turret is just a different level of power, it has alot of bullets and a fast fire rate, this will instantly interest any MLG player, it offers at least 6 easy kills if used well. Like rockets and snipes, it will use skill to get the kills, due to your slow mobility your more prone to easy sticks, easier kills.
|
|
|
3 Weeks Ago
|
#19 (permalink)
|
|
The Anti-UAV
Join Date: Feb 2009
Location: Jersey
Posts: 1,357
|
Quote:
Originally Posted by dreaddraco2
SMGs and ARs aren't "No-skill" weapons, in fact, it takes ALOT more skill to kill someone with a BR with an SMG or AR then it does with a BR.
BR's are skill-less weapons, you simply continue to aim at someone's head, 70% of the time, you beat them (unless you totally fail).
|
I think I'm gonna throw up.
Am I reading this right? The AR takes more skill than a BR, and a BR takes no skill?
I'm not feeling well...
|
|
|
3 Weeks Ago
|
#20 (permalink)
|
|
Heroic Member
Join Date: Mar 2008
Location: Pennsylvania
Posts: 1,162
|
Quote:
Originally Posted by Insane54
Actually, SMGs/ARs are theoretically fine, I believe. The problem is that no map will fit that well enough for them to be the right weapon for the job.
The reason a turret wouldn't be allowed is because it slows down gameplay. Even if you designed the whole map so that it was fair weapon-wise, it would slow it down too much for it to be considered MLG.
|
the problem is how much damage they do when on the increased damage settings.
Quote:
Originally Posted by BetaWaffle
God cannot exist in the same plane as potatoes.
|
An obstacle course that has never been done before. Features jumping, driving a mongoose, and pushing a ball. Three levels of difficulties for each feature, easy, medium, and hard.
|
|
|
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -4. The time now is 01:10 AM.
 |
Powered by vBulletin® Version 3.8.2 Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.3.0
|
 |
|