After watching some MLG R6V2 I thought their version of territories took a lot of teamwork and good stragities to play. I was wondering what the halo community thought about the use of territories in MLG halo. I have created a map and gametype for it already, if you would like to download it
click here. The map is called MLG Killhouse. Please tell me what you think about it.
I was thinking that the gametype should be setup with:
-3 territories
-4 min time
-3+ rounds
-3 captured territories wins the round or team with 2 when time expires
-15 second time to capture territory
-10 second spawn time
-non-locking territories (can be recaptured)
I just posted the map with the gametype on forge hub.
check it out