Map Name:
Blast Off!!
Supported Gametypes:
Fly High
Player Count:
2-16, Works best with 4v4 or 5v5
Quote:
Originally Posted by
Zak
Zachary9990 made a video for this map already. Thanks Dude
7200+ Downloads so far...
#1 voted first round of Forge Hub Favorites
Featured on Xforgery.com
Featured on Forgehub.com
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YES!! That is correct. I have finally finished testing and Blast Off!! is finally released to the public. Some of you are thinking, "Ell3ment, WTF is Blast Off!!", well my friends your answer is sitting right in front of you. Blast Off!! is the next hot topic mini game to hit your custom games and should fill your lives with at least 12 minutes of pleasure(more than your "alone" time). And by mastering the simple concept behind the basis for this game you should be able to put up BIG points for your team... assuming the other team doesn't rain on your parade.
Gameplay
Blast Off!! Consists of two teams of however many people you had to divide up at the start of the game. Those two teams will be given 4 rounds, 2 defending and 2 attacking, of 3 minutes each to score or stop as many points as possible.
Defending:
You will spawn with a pistol in one of two "observation" boxes up above the main platform where you are unable to contest the hill.....
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Did i mention the brute shots? RIGHT! Your given brute shots to rain down hell onto your opposing team with as many brute shot exsplosions that you can possibly muster. These bruteshots are especially effective against the grav lifts when rained down rather than following them up unless your skilled with leading your targets. Don't forget your pistol though because it can come in handy to take out a falling enemy who already lost his shields.
But when you losing HARD and all else fails don't fret, a ROCKET LAUNCHER spawns 2 minutes into the round(1 minute left in the round) for one of your team members from each defender box to add a little more chaos to the board.
Attacking:
Attackers spawn with there pistol and grav lifts that instantly respawn in front of them. Your ONLY goal for the entire round is to toss that trusty grav lift on one of the blocks from the platform in front of you and ride that baby into the sky to gain hill points.
Sounds easy Right? Well that truly depends on your skill and the skill of the defenders. Also take note that the hill area ONLY covers the broken block platform and is raised like 2.5 box lengths above it to remove any cheating. OH, and not to mention once you start flying those little blocky bastards into the sky you will soon realize that the glowing stuff below them are killballs waiting to blast your face off.
Truly theres not to much more to explain that there pictures can't answer.
Outside this massive structure(yup, not the skybox)
Defender Spawn
Attackers Spawn
Looking Down from the ceiling
How high you really can go
Specialty Ships ARE named:
Rocket Ships (a Block standing straight up)

Boat(A block laying on it's side)
Cargo Ships(Flying 2 or more blocks together)
A few more action shots
Falling blocks do hurt and sometimes kill

Mid game mayhem
I also would like to add a special thanks to Coyote for helping with the origional concept design, and thanks to all my testers for playing and adding viable input.
E - Forgings