Alright, so one day I was playing some CTF on standoff. I grab the flag and my friend picks me up on a mongoose. The other team hops on a mongoose to try and stop us, And I end up beating them off the mongoose with the flag. So, this gave me the idea to make a JOUSTING MAP! But, the jousting alone wasn't going to have too much replayibility. I've already developed the spawn area for both teams, where they can go through one of four teleporters to go to one of four events (Yeah, it's a very casual map since spawn killing is VERY easy). Anyway, So that gave me one of my events. My other is a collosal battle with swords, probably with a VIP gametype to tag along with it. Mongooses and oversheilds spawn for each team after a while to represent the calvary. So, I need two more ideas. I'm thinking of archery for one, but I'm not quite sure how to design that competitively. Anyone have any ideas as to how I can design the archery? Or another gametype/idea. I'm hoping there will be 4 gametypes total. (Jousting-CTF, Battle-VIP, Archery-Slayer, ? - ?). Try to keep it medieval themed, thanks!