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Old 08-24-2008   #11 (permalink)
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Duckington, you had to have saved it as an .xcf file first. If not, then the layers are all flattened and there's nothing you can do.

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#1-There doesnt seem to be any flow to it, even though you added C4D's they dont move with Hendrix. And to say the least, the C4D in the back makes it look like Hendrix had 2 guitars at first glance. And placing a C4D over the base of the guitar and the base of the mic stand, kinda makes it seem like they morph together. As for the splatter/clipping masks, they add alot of Hendrix to the outside which adds depth well. But, I think there should be a somewhat small splatter in the top-left corner. Them being only on the bottom seems to just extend the lower border.Colors work very well with Hendrix' ehhemmm "skin tone" And the rectangles plus text work well together.



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Old 08-24-2008   #12 (permalink)
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ok well I sort of followed it, sort of didn't. Here's the results






I just used a splatter brush for the clipping mask, and moved the text to the center and deleted the sparks all together

should I move the sunglasses over more on the clipping mask? To emphasize the other colors more?
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Old 08-24-2008   #13 (permalink)
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Yes, move the glasses on the clipping mask up to show the blue.



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Old 08-24-2008   #14 (permalink)
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critique me almighty critiquer


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Old 08-24-2008   #15 (permalink)
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Mallet:

#1
-At a glance, to tell you the truth, it seems like you were messing around on this one. Well, anyway, on the wispy things. I think you need to blur the inner bar a little, right now its sort of pixely. For the Spartan, I think you should have either vectored him, or raised the contrast to match the rest of the color scheme. As for the color scheme itself, I want to say the colors clash, but they really dont. I guess purple and light blue mix nowadays. On the splatters, the left one is a little too small and should be moved a little to the left. On the text, a blue to transparent gradient would look nice fading towards the spartan. Lighting is definitely misplaced.

#2
-Right off the bat, I have to say I love the layout. It seems perfect with some of the wireframe in front and some wrapping around the person. As for some of the "rest" coming off of it, I think you should keep with the flow going generally up. The parts facing towards the left side, seem contradicting. The little text box is a good idea, but the purple clashes a little. The lighting is placed perfectly too.



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Old 08-24-2008   #16 (permalink)
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Well I kinda messed around with the second one, adding random shapes and lines around the guy. First one was pretty serious though with the complex lighting and careful balance of tone and colour.


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Old 08-24-2008   #17 (permalink)
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Quote:
Originally Posted by .Core View Post
Yes, move the glasses on the clipping mask up to show the blue.
Better? Which one?







should I use the one right above but put the clipping mask over the border?
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Old 08-24-2008   #18 (permalink)
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Lolwut?


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Old 08-24-2008   #19 (permalink)
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Norlinsky:

#1
-It seems to have great flow, the only thing wrong is the light stripe on the right. It messes up the flow by going straight into it. The object behind the render looks like an amazing collaboration of C4Ds and designs. Any brushes involved? The only thing wrong with the color scheme is the fire on his helmet. It kinda makes me want to look at it, since its the only thing that doesnt match. To better increase the flow, move the render a little to the left to be in the middle of the design behind it. The text is OK but nothing special. You could add your name in smaller default font directly below "AO2" Overall, its much, much better than your TF2 sigs. Id say to stay away from those for a while.



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Old 08-24-2008   #20 (permalink)
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So... How about it? (and yeah, the text seems outa place imo and not very fitting...)


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