Quote:
Originally Posted by FuriousFilly720
I am changing the superpower debate.
I think level 70 is a bit to high unless we level up faster in multiplayer. I know we get 50 xp per kill and stuff, but that doesnt mean we dont have to have 2000 xp till level 2.
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I think 70 is fine. There was 60 levels i think in cod4 nows theres 770?. The scores are really the same. Like in cod4 it would be 10xp a kill and 1000 to level. Now its like 50xp and 5000xp to level. I think they did this to balance out the score difference in playlists and different scoring methods. Its also level 70 to increase cod's multiplayer playability that bit more than cod4's 10 prestige.
DIFFERENT TOPIC: I was playing on a friends modded console and i found out you can level in custom games/private match. MEANING easy boosting :[. Sorta ruined mw2 a bit for me now. I wanted to have the feel of putting all the effort into getting mw2 10 prestige but now that u can boost so easily.... seriously i got to level 24 in about an hour of straight killing guest controllers.
ALSO ive been playing around with the SCAR and it feels overpowered but this is crippled by the really low clip and ammo supplies. Sucks that bling and scavenger are in the same tier. Cause rocking the heartbeat sensor and red dot on the scar is awesome, but theres like no ammo. But if i go scavenger i only get one attachment, and its red dot cause the scars iron sights suck.
Yeah the scar is powerfull but balanced, waiting for the game to get up to 48 so i can see how the Bushmaster stands up against the SCAR. (Bushmaster is like my fav rl gun). From what ive seen it looks a tad weaker and tad slower fire rate but larger clip more ammo and iron sights i can actually play with.
Wow long post....