Quote:
Originally Posted by JASONYO
wut about the elevator like in porcelain pony, shouldn't that b in here
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the torpedo switch is effectively the same thing in the mechanics it uses.
Kill this grav lift,this one spawns.
Thanks for the video.
Switchs imo make a map that little bit cooler since it makes it less of a generic foundry map and more of something that was made with care.
That zombie suggestioned one gives me a nice idea for what i hope should b a nice asymetric map...lol too bad my controllers broke XD.
Thanks again