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Old 08-24-2008   #51 (permalink)
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Very good idea indeed i think im going to go make a map like and see how it goes

Thx
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Old 09-04-2008   #52 (permalink)
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This is a very good idea although it stinks that it will only work for slayer.


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Old 09-08-2008   #53 (permalink)
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omg! im gonna use that so much!

great idea by the way
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Old 09-20-2008   #54 (permalink)
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Really nice trick for making suspended maps above Avalanche and Blackout. KOTH custom variant for Slayer with 10 points for kills, -1point/sec outside the hill, first to 500 wins. Then put a suicide teleporter on the reachable ground below the map to allow them to suicide(low time penalty as they would have to walk to a teleport to die) like they should have when falling off and get back up on respawn. Then for CTF, Assault, Territories, and normal KOTH there's no incentive to get out of the map.

Now the real problem is Oddball(my favorite game), is there any way to ruin incentive to leave the map in oddball?
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Old 10-11-2008   #55 (permalink)
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Nice find..


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Old 10-11-2008   #56 (permalink)
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Lice trick, but recent maps outside Blackout like interrobang and Collision are made so this is unneeded, but it's still a helpful tutorial :)

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Old 10-15-2008   #57 (permalink)
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This is a good idea. I still wish we could forge death barriers...
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Old 10-15-2008   #58 (permalink)
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It would keep people inside the map, but some people make some odd shaped maps. I in particular stay away from Rectangle/circle shaped maps. So you would have to make multiple hills, So i personally couldn't use it. It is a good idea though, it could work very swimmingly with other maps; such as mlg

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Old 4 Weeks Ago   #59 (permalink)
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great idea can't believe i didn't think of this
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