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Old 09-20-2008   #11 (permalink)
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wow why didn't this come out like...a year ago rofl but great explanation guys



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Old 09-20-2008   #12 (permalink)
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Very helpful (not really a forging 101, as it's not a new concept), but please add some screenshots as I don't see what you mean by the dumpster method. I think that this should just be added to the other forging 101s, and the update posted. Thanks for the tips though!

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Old 09-20-2008   #13 (permalink)
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Old 09-20-2008   #14 (permalink)
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There are easier meothds of merging an object into the ground at an angle (I haven't tried with walls.)

All you do is move a guide back a bit on the side you want to be higher, and put a door on the side that you want to be lower. This doesn't guarentee it will be the perfect angle, but it works quite well.
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Old 09-20-2008   #15 (permalink)
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Thanks grave! I was looking for some way to do this for some time now.





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Old 09-20-2008   #16 (permalink)
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don't forget the trick of using bridges to interlock flooring/large walls
The bottom of bridges are flat and longer than a double box, and thin aswell.
Worked great on Chiron TI-LT.
And on the end walls of the tilted canvas (which had a crap floor due to item limit)

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Old 09-20-2008   #17 (permalink)
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nice post this should be helpful i was wondering how ppl got the right 2 dumpster... now i no thx
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Old 09-21-2008   #18 (permalink)
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You should also put in parentheses the name of the map in the picture. I'm sure many people (including me) are interested in downloading it and haven't seen it before.

I believe the correct term is "pooned".

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Old 09-21-2008   #19 (permalink)
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...But we already made the video? :P

Some nice little tricks there, definitely. I love the use of spawn points (...seems like it should have been so obvious? :P)



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Old 09-21-2008   #20 (permalink)
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I've used the spawn point thing ever since i can remember interlocking when foundry first came out. Its a good idea and never used the dumpsters in that way specifically but usually i am to lazy to simply make it float using save technique so i stack up walls or bridges till i get the right height pics would be nice for this post

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