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Old 08-27-2008   #11 (permalink)
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Absolutely amazing this will help alot of people, thanks alot for finding the glitch.

Infection maps:
Jurassic Park
Map 1 in progress
Map 2 in progress
Map 3 in progress

Mini Game's maps:
Idea 1 in progress
Idea 2 in progress

Other Maps:
None lolololol
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Old 08-27-2008   #12 (permalink)
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This is awesome and i am sure everyone will enjoy it. Thank you buddha and cartographer!
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Old 08-27-2008   #13 (permalink)
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Needs more interlocking!

Now, nobody has an excuse. Forging is easier than ever! Lol. You've relieved much of my future forging pain, guys. If only you had printed this before I started work on Heat Sink...

A serious thank you from a serious man.
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Old 08-27-2008   #14 (permalink)
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yea this is a awsome find but i just use a money glitched map with the back room since i never use it but this is awsome for people for need the whole map. good job and yep great find.
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Old 08-27-2008   #15 (permalink)
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Awesome! Downloading the Foundry one.

"Interlocking can make, break, or do absolutely nothing to a map."

Please Comment and Give Suggestions!
Current Map Progress -- Attachment
Brainstorming -> Building -> Testing -> Fixing -> Published
Current Map Progress -- Gears of War Mappack
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Old 08-27-2008   #16 (permalink)
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Quote:
Originally Posted by camoflaug View Post
yea this is a awsome find but i just use a money glitched map with the back room since i never use it but this is awsome for people for need the whole map. good job and yep great find.
Actually, this can have effects beyond simply not having to put the remaining items aside. If your right up against the item limit then not having those few extra objects hanging around can make all the difference.

But by far my favourite thing about this find is that you can now delete objects without fear of breaking the glitch, as the runtime minimum always stays 1 above the number placed on map. So as long as you don't delete the only item of that kind once you've spawned it, its all gravy.

With all this talk of Farcry 2 editing being the death of forge, its stuff like this that proves we are not done yet, not by a long way.
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Old 08-27-2008   #17 (permalink)
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Interesting. Though I'll personally never use it. I never use the budget glitch on my maps. Good job on the find Buddha.


Quote:
When you come to the end of all the light you know, and it's time to step into the darkness of the unknown, faith is knowing that one of two things shall happen: Either you will be given something solid to stand on, or you will learn to fly.
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Old 08-27-2008   #18 (permalink)
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Wow, just wow.
This is great timing as I've pretty much no new projects right now. So I dont need to redo anything.
THis is a great discovery, as Pegasi said, Forge isn't outdated; not yet. Its still alive and kicking, its these little things that add to the joys of forge, I doubt there'll be little glitches that aide you in Farcry.
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Old 08-27-2008   #19 (permalink)
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Thing. Of. Beauty.

Seriously, way to go you two: you just eased the pain of zillions of forgers. *Applause*


Maps:...Superiority ...Dropoff Circuit

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Old 08-27-2008   #20 (permalink)
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<Sigh> The hours I've wasted spawning objects out of levels to make a clean canvas. . . and I'm bested. Well done, way to set a new standard.
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