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Old 04-22-2009   #311 (permalink)
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Just a question. What about on Sandbox? I use Sandbox the most, and I don't know any object like that shield wall. Got an idea, lemme know.
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Old 06-06-2009   #312 (permalink)
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I really dont like the meathod for sandbox, its very unreliable, especially when merging in the sand. Are there any more reliable meathods that keep the merging straight without it going on a weird angle or falling through the floor?



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Old 07-13-2009   #313 (permalink)
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How do you geomerge teleporters into the ground on sandbox? like was done on "mile high club" map?
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Old 07-29-2009   #314 (permalink)
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you do not know how much this will help my map making thank you so much this is awesome
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Old 07-31-2009   #315 (permalink)
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Quote:
Originally Posted by LIGHTSOUT225 View Post
Ask and you shall receive. This box took me just about 3 minutes.. just now.

PLACE THE ITEM (Obviously)


MAKE SAID ITEM NOT SPAWN AT START. PLACE 'LOWER' ITEMS IN ITS PLACE.


PLACE LARGE ITEM ON TOP.


DELETE 2 LOWER ITEMS. FORCE SPAWN BOTTOM ITEM.


DE-SPAWN TOP ITEM. BRACE LOWER ITEM (tele nodes work best).


FORCE SPAWN LARGE TOP ITEM. GRAB AND LET GO OF BOTTOM ITEM. GRAB/LET GO ADJUST TIL ITS EVEN.


DELETE TOP ITEM AND BRACES. VOILA!
Cool guide...but does it work the same for the dunes? It would be really helpful if you could make one demestrating that.......Please :)

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Old 08-20-2009   #316 (permalink)
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Originally Posted by T4K Shadow View Post
Cool guide...but does it work the same for the dunes? It would be really helpful if you could make one demestrating that.......Please :)
agreed 95% of the time that I geomerge items into the dunes they end up croocked or wont even go into them, though that guide will definatly improve my geomerging on flat ground.
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Old 09-16-2009   #317 (permalink)
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use more supports double blocks are the best
besides that it just takes practice
plus the dunes are actually just made of many flat panels
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