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Old 06-11-2008   #21 (permalink)
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thanks alot, ive had probs with spawns lately

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Old 06-11-2008   #22 (permalink)
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thank you for this i could never figure out how to do that effective spawn placement.
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Old 06-11-2008   #23 (permalink)
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literally in the works

I was literally in the middle of collecting data to post a topic exactly like this but now i don't have to thanx Devinish
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Old 06-11-2008   #24 (permalink)
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you have done the seemingly impossible, good job!

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Old 06-11-2008   #25 (permalink)
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Thank you

thank you sooooooo much! i finally see the way to a great map.........thanky you much

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Old 06-11-2008   #26 (permalink)
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I smell burning brain cells.... Anyway, thanks for sharing the knowledge! That all seems to make sense.


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Old 06-11-2008   #27 (permalink)
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That was VERY intelligent. Although, it was confusing as well. My brain might just explode.
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Old 06-11-2008   #28 (permalink)
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This has helped me understand it alot better, I already had a genral idea, but this pinned it down. tanks.

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Old 06-11-2008   #29 (permalink)
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Quote:
Originally Posted by ZOMG View Post
To complicated and long, but its good
also what if we never use spawn areas but just spawns
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Old 06-11-2008   #30 (permalink)
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If there are no Spawn Areas, then the map will just act like one big one. It'll try to spawn you as far away from an enemy as possible.


dreaddraco2: There is no reason. It just happens.
rusty eagle: Every scientist in the world is facepalming.
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