Quote:
Originally Posted by belwrath
I'm trying to edit a map so its more like L4D rooftop finale, the whole map was built by someone else.
so theres a big base in the sky level and i made a double wall on the edge of the map(wont go into detail on how it looks) and theres a passenger hornet and a starting point on it. i want one human to spawn there but they wont they just spawn over with the rest of the humans. i got a suggestion from a friend to put a spawn area on it so i did, went into a costom and try'd it, it still didnt work. cant figure out why. and ive already checked the obvious(ie: team, gametype)
so if thats too cunfuzzling, i want a single human to spawn away from the rest so they can pick up two in a passenger hornet.
|
Ok, I got it now. For the one you want to spawn by the hornet, us a starting point, for the 2 you want to spawn away from the hornet use respawn points. That should force on person to spawn on the hornet, and the others to spawn somewhere else.
Quote:
Originally Posted by The EAKLE
Very detailed and usefull. Thanks!
Out of curiosity, are the "points" of friendlies, enemies, and dead players estimates? If not, how did you find that a dead player is worth 5 times as much as a live enemy?
Anyway, thanks again!
|
Those numbers are not estimates. I figured them out through Bungie, in addition to the tests I performed.