Amphibious Threat
Created By Predicide
Tired of playing One Bomb assault and only getting to plant it once per round? With Amphibious Threat and the Trisault S gametype, the attackers have three bomb plant points to destroy before the round ends. When the bomb detonates at one objective location, it destroys access to the objective, so each plant point can only be scored once.
The defenders start the round on the wall as guards. But once the wall guards are eliminated, they respawn inside the base as guard reinforcements. Attackers spawn on the beach. As the round progresses, they'll receive vehicles airdropped from Pelicans.
Note that no grenades or explosives are present on this map. Grenades would allow defenders to prematurely destroy access to the bomb arming locations. Below are pictures of each arming location, as well as the destruction that ensues when the bomb is detonated.
Plant point 1 - Before
And after...
Plant point 2 - Before
And after...
Plant point 3 - Before
And after...

This map was designed after the release of Triplex by Kapura, and owes some of its success to Kapura's original game design. If you'd like to check out the map that started it all, download
Triplex and
Trisault L, which is the 10 minute round version of Trisault.