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View Poll Results: How would you rate this map?
1 3 5.56%
2 0 0%
3 4 7.41%
4 9 16.67%
5 38 70.37%
Voters: 54. You may not vote on this poll

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Old 05-27-2008   #131 (permalink)
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This is the most view item in forge.net so it must be a realy good map.



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Old 05-28-2008   #132 (permalink)
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Looks very interesting and intricate beginning download should be fun


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Old 05-29-2008   #133 (permalink)
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Wow very complex and I don't understand about the blowing up the shield doors. Congrats on the most viewed thread on ForgeHub.


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Old 05-30-2008   #134 (permalink)
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Good map I can say.



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Old 06-01-2008   #135 (permalink)
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This is an excellent map! Well Done!




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Old 06-11-2008   #136 (permalink)
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looks great!!!!!

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Old 06-23-2008   #137 (permalink)
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Nice map I really like it



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Old 06-24-2008   #138 (permalink)
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For the slight amount of time I've been here, one of my favored maps out of all the maps in these forums. I rate this 5/5 because of how well this map is played. A little unbalanced towards the attacker's presence, but fights well. Besides, the attackers should be given the slight advantage in these types of situations.

Only critical things that I have to say about this are maybe give obstacles around the course such as barriers as it is found quite easy to be the attackers and take over the defender's base/flag. Other than that, absolutely great map!

EDIT: Oh!
And, I'm sorry for you because of the people that voted a 1 on this amazing map... I honestly would like to know the exact reason for their "opinion" when the "Fact" is that this map is crazily great!


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Old 10-23-2008   #139 (permalink)
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Once again looking back at the classics are kind of cool. It's hard to immagine that people could make a great map like this without interlocking and geomerging.


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