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View Poll Results: What do you think of this map?
Not my style 14 19.72%
Okay 1 1.41%
Average 2 2.82%
Good 9 12.68%
Great 45 63.38%
Voters: 71. You may not vote on this poll

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Old 10-17-2009   #1 (permalink)
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Forger's Cell


Forger's Cell
Created by buddhacrane

Recommended Players: 1
Required Gametype: Forge

Not satisfied with his own hand in the recent Paratroxity, which set a new standard in complexity and design for truly great puzzle maps, buddhacrane decided to take the principle one step further. Though, perhaps further is the wrong word, for what we have here is set more at a strange tangent to previous puzzle maps than anything else, extending as it does in to the realms of something both familiar and strange at the same time, that is the Forge that we call home. There is only one rule here, you must not leave the map geometry at any time. Beyond that, you are free to do as you wish, though tread carefully, a trigger happy item deletion could cost you dear.

Forger's cell sports 9 complete puzzles for you to master stage by stage, though the creator will tell you that a proficiency for puzzle maps of the past will do you few favours here. This is a true departure from the conventions of Halo 3 problem solving, exploiting the wealth of possibilities inherent in the Forge process to create something that not only challenges the mind, but puts everyone on an even footing as far as puzzle maps go. Another ingenious aspect of this Forge-puzzle is the ability to unlock checkpoints as you solve the puzzles and actually save your progress as a new map, ready to be picked up again later without losing all your work. This is one map feature where we strongly urge you to utilise the link to buddha's original map thread located at the bottom of this post, wherein you will find a comprehensive rundown of this puzzle epic as well as some typically cryptic tips and nudges from the man himself. I should put my thinking cap on if I were you.






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Old 10-17-2009   #2 (permalink)
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A mind can find no greater puzzle than this...

Last edited by rusty eagle; 10-17-2009 at 03:26 AM.
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Old 10-17-2009   #3 (permalink)
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This is one step for puzzle-makers, one giant leap for Forger-kind.

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Old 10-17-2009   #4 (permalink)
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This puzzle is so hard, I cannot figure it out for my life and I'm on level one, I think. This brings new respect for puzzles. How did Buddhacrane make the objects un-selectable though so that other people can make puzzles like this?

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Old 10-17-2009   #5 (permalink)
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Quote:
Originally Posted by Xylom View Post
This puzzle is so hard, I cannot figure it out for my life and I'm on level one, I think. This brings new respect for puzzles. How did Buddhacrane make the objects un-selectable though so that other people can make puzzles like this?
I have yet to play the map but I can assume it involves the glitch where if an object is set not to spawn at start, the first round you open that map in Forge the item is there but unable to be grabbed. Only until you start a new round will the object resume its normal course of not spawning at start.


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Old 10-17-2009   #6 (permalink)
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Cool, but I don't think this idea will go much further than this... just like Distortion.
Great job on being unique, though!


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Old 4 Weeks Ago   #7 (permalink)
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Good job Peg! Hes never going to shut up about about this now, its all he talks about in the lolbox.

I may download if I run out of crosswords to do.
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Old 4 Weeks Ago   #8 (permalink)
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Quote:
Originally Posted by Xylom View Post
This puzzle is so hard, I cannot figure it out for my life and I'm on level one, I think. This brings new respect for puzzles. How did Buddhacrane make the objects un-selectable though so that other people can make puzzles like this?
It's just because you have no problem solving skills.



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Old 4 Weeks Ago   #9 (permalink)
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Loving the puzzle map features here. This one truly is unique and totally deserved the feature though, because it's made for forgers. It's basically a test of your forging knowledge, and the more experienced of a forger you are, the farther you will probably get on this map. My only complaint is that it could have been longer, but the puzzles that are included are great and have variety. Perhaps the most genuis aspect of this map, however, is the ways in which BuddhaCrane overcame the honour rules that would normally apply to a forge puzzle. Even if you start a new round or try to delete the spawn points, your efforts will be futile as for progressing in the map.

Nice job Buddha, I had a fun time playing this, and solving it on my own. Do I still have the record for solving the first room the fastest?
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Old 4 Weeks Ago   #10 (permalink)
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Can't say i did not see this one coming. Its amazingly innovative and its smooth as anything. Nice job Buddhacrane
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