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Originally Posted by Billy Reloaded
I have yet to play the map but I can assume it involves the glitch where if an object is set not to spawn at start, the first round you open that map in Forge the item is there but unable to be grabbed. Only until you start a new round will the object resume its normal course of not spawning at start.
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That is correct, that's exactly that I did. The hard part was devising a contraption that prevented you getting passed the first room if you did restart the round. I found a way though ;)
That and getting rid of all those damn spawn points!
Quote:
Originally Posted by ER1C0
Cool, but I don't think this idea will go much further than this... just like Distortion.
Great job on being unique, though!
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I'm sure no one thought puzzle maps in general would catch on either ;)
Don't underestimate those wishing to push themselves for a challenge. The fun of creating a map like this is that it will not only challenge the players who try to complete them, but also the forgers trying to design and build them. I had a lot of fun trying to make this work, and I hope others give it a try too!
There's plenty of room for new puzzle ideas with a brand new concept like this. Just think how long we've been going creating new puzzle ideas in regular puzzle maps!
Quote:
Originally Posted by Satan130
i was rather put off by the fact that you can't spawn anything.
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Actually, you can spawn a barrel! ;)
I had to be very careful what I allowed people to spawn. You don't realise how much of a can of worms it would be to give people too much flexibility and freedom in a map like this. Maybe if I make another one I will look more at that side of things. The problem is that once I let you spawn an item, you're free to use it for the rest of the map.
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Anyway, thank you all for your positive comments and reactions. I'm happy to help people stuck on certain puzzles so PM me if you need any extra hints.
Remember to "Think with Forge!"