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View Poll Results: What do you think of this map?
Not my Style 5 11.36%
Okay 4 9.09%
Average 3 6.82%
Good 9 20.45%
Great 23 52.27%
Voters: 44. You may not vote on this poll

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Old 09-28-2009   #1 (permalink)
I feel like...
 
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Diadem



Created By: Adelyss

Recommend Players: 1v1
Recommended Gametype:
Conflict

1v1 Conflict, Semi Final

Mythic has been kind to many, some more than others. Mythic allowed infant forgers to come into their own. Mythic allowed talent to flourish, and creativity to fly. Those who were good became great and those who were great became godly. Personally requested commissions from many of those both great and godly have been created for this cause. Yet, the veil hovered above the final two, and to anxious faces the reveal of this heavenly artwork shall come as a cool burn in their loins.

Diadem is the final asymmetrical map of the tournament. Most definitely a fan favorite among the staff members, Diadem flaunts one of the most solid design concepts in the asymmetrical category. A ring composed of varying heights, mixed with easy sloping ramps, Diadem plays almost symmetrical in style, and creates a movement based game. A center room with many entrances pulls the atmosphere of the map together with some tighter ranged combat, while playing around the outer circle will rely heavily upon medium to long range battles. Camo and rockets lie in opposing corners, and are the most contested items, with two neutral snipers adding to the long range game.

One things for sure, if you hadn't heard Adelyss' name before, you best listen up from now on. Good luck to the remaining contestants, you've done damn well to get this far.


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Old 09-28-2009   #2 (permalink)
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I haven't played it yet so I can't really judge it, but Camo Rockets and Mauler? Really?
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Old 09-28-2009   #3 (permalink)
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Wow i have to say, with this as the semi final map... I am REAAAAALY looking forward to the final map because this is AMAZING. Though i feel that there are too many power weapons and such, this map is beautifully forged


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Old 09-28-2009   #4 (permalink)
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Love it cant wait to see who wins. Also really like how each map has its own style. Great job.

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Old 09-28-2009   #5 (permalink)
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Wow another sky bubble feature, but what can I say: flawless. Great job Adelyss!




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Old 09-28-2009   #6 (permalink)
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get rid of rockets.
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Old 09-28-2009   #7 (permalink)
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Looks good for the semi-finals, hope its a good choice.

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Old 09-29-2009   #8 (permalink)
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Honestly, for 1v1 based on experience... Rockets, Mauler and Camo... Too much. It likely plays well, but my opinion is that all these maps are built solely on aesthetics. Oh, and the fact FH loves coloured members. Aren't they special.
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Old 09-29-2009   #9 (permalink)
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Quote:
Originally Posted by OhNoez64 View Post
Honestly, for 1v1 based on experience... Rockets, Mauler and Camo... Too much. It likely plays well, but my opinion is that all these maps are built solely on aesthetics. Oh, and the fact FH loves coloured members. Aren't they special.
Cry all you want, it wont make a damn of a difference. Suck it up, put on your big boy shorts, and just deal with it.



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Old 09-29-2009   #10 (permalink)
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Quote:
Originally Posted by Psych View Post
I haven't played it yet so I can't really judge it, but Camo Rockets and Mauler? Really?
Yarly. Lern 2 use othr wpans

Quote:
Originally Posted by vash2341 View Post
get rid of rockets.
get rid if tude.

Quote:
Originally Posted by OhNoez64 View Post
Honestly, for 1v1 based on experience... Rockets, Mauler and Camo... Too much. It likely plays well, but my opinion is that all these maps are built solely on aesthetics. Oh, and the fact FH loves coloured members. Aren't they special.
Honestly, learn a different playstyle than MLG, there's more to the game than the br. These maps are built around the gametype and you wouldn't how a good map played even if it slapped your face.

The fact is this tournament was closed off from the public as far as the map design process went. So, who else was going to make the maps. DUR DUR DUR
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