Quote:
Originally Posted by Flair iz NasTy
Why is it so rare to find featured mini-game and race maps? There are many other great maps out there besides competitive, I think the "biasedness" towards competitiveness needs to stop. All of these are the same nowadays, and it may just be me but Im sick of the exact same competitive maps. Why not feature some maps that are unique and alot different, for example makisupa007. It seems like all you guys aim for is gameplay? Well thats my point of view on the featuring system, grats on the feature zero.
|
That's the problem! We worry too much about gameplay.
Quote:
Originally Posted by Gollygeeanelite
Wish it was the other way around. But, I thought every weeks feature wouldn't be interrupted. As in, other content would be featured. You know, people besides the staff.
|
Halo 3 is made to be a competitive game. Sure mini-games can be fun, but a mini-game will never play as well as a competitive map.
Quote:
Originally Posted by Transactionzero
I remember awhile back in one of the versions I made it had a single two-way teleport. From green room to construction pipe room. Additionally the map was one sided at the time and it worked well for the time being. However, once I fleshed out and balanced the sides it made sense to use two one-way teleports. They help push players around the map and now players are never safe on Cayanne! Thank guys for the praise.
|
I like the teleporters. Great job, Tz. I am glad to see a map from you. The map is definitely unique contrary to what others may believe. It is genuinely fun to play too. Flow is great, and everything works well together. I especially like the jumps you have. It's hard for me to explain why I like this map, so check it out for yourself, everyone.