Ghost Town
Created by Methic
The goal of this map was to create a setting that would require players to use tactics. The map was made by copying the typical look usually seen in maps from Call of Duty.
This map consists of a town with wooden homes that have high roofs, perfect for sniping, and roadways with long strips of cover. The map features: trip mines(claymore),flares(flash bang), smg's, shot guns, BR's(M16), sniper rifles, a machine gun turret and magnums. It also contains custom power ups that will cause you to sprint for awhile.
The variant will cause you to have a magnum side arm, 10m radar, jump at 150gravity, and have half life, because of half life you will die from one sniper bullet, one grenade, one trip mine and very easily by everything else. Because of the high gravity you will have to use your surroundings as well as crouch jumping to climb on top of roofs. Also because of this there will be no way to simply jump and shot over another person's refuge.
To win at this game you will have to take cover and think of unique ways to surprise your enemies. This map will work for all variants as well.