Blockout
Created by MickRaider
Recommended Gametypes: All Gapmetypes Supported
Recommended Players: 2-8
Lockout. That multi-leveled, strategic playground we all came to love in Halo's past.. That abstract, yet infamous environment of former battles both gloriously won and lost, which retains such fond memories to many of us all... Lockout. Bungie themselves attempted to revive that beloved spirit with the likes of Blackout, yet some purists of the original iteration were still left wanting. At long last, nearly 19 months after the dawn of halo 3, the map most of us have since longed after has returned, in the most accurate form Halo 3's Forge can imagine.
Blockout captures not only Lockout's essence, but its near-pefect form and function as close as possible within Sandbox's limits. If a simple game of slayer doesn't take you on a trip down memory lane, then perhaps a short hiatus to Halo 2 is in order. The angles, lines of sight, and tactics remain about as faithful to the original as they can, and really serve not only as a fantastic map to add to our bolstering featured collection, but also a reminder of the glory and great times experienced by millions in the history of the Halo past. Thanks for the time machine, MickRaider. Cheers.