Sumo! - Forge Hub Halo Forums
Register Forums
Home Forum Rules designer

Go Back   Forge Hub Halo Forums > Official Hub Activity > Featured Halo Maps


View Poll Results: How would you rate this map?
1 0 0%
2 1 10.00%
3 3 30.00%
4 0 0%
5 6 60.00%
Voters: 10. You may not vote on this poll

Reply
 
Thread Tools Display Modes
Old 12-19-2007   #1 (permalink)
FH Founder
 
TrueDarkFusion's Avatar

TrueDarkFusion is fighting for justice
 
Join Date: Nov 2007
Location: Chicago, IL
Blog Entries: 7
Send a message via Skype™ to TrueDarkFusion
Default Sumo!


Sumo!
Created by TrueDarkFusion & TheYavimayan


Sumo! is an old rehashed idea that just didn't work previously, but Foundry has opened up the path to make the idea come alive. Sumo! draws upon Japanese Sumo Wrestling where the objective of the competition is to push your opponent out of the ring. We have taken this general concept and adapted it to a Halo map. Now up to 8 people can play in this sumo match, and one doesn't lose when they are pushed out. You must use your wits to push opponents out, splatter the unlucky, and become the sumo champion.

To play Sumo! we recommend playing with 2-8 players. When the game begins players spawn next to a ghost. We set the game up so that shooting does no damage, but it is still possible to splatter. Now players must use the ghost's boost function to push their competitors out of the ring. For each second in the ring players receive a point, but for each second out of the ring players lose two points. As for the unwise players who find themselves without a ghost a quick splatter worth five points should teach them to hustle. Each round lasts 5 minutes, but as the round progresses it becomes more difficult to stay within the bounds. At the one minute mark soccer balls are launched into the ring which can become quite bothersome for those trying to not flip their ghosts. Later at the three minute mark an indestructible gravity lift spawns in the center of the circle. Be sure not to go off it as it throws you into the air and out of the hill. Also a quick note, if you want to know if you are in bounds you will be your default color, but if you are out of bounds you will be purple.

The Start


The Push


An unlucky competitor is splattered


Broken Ghost


Grav Lift Flight


Download Sumo! Map
Download Sumo Hill Variant


Last edited by TexturedSun; 10-16-2008 at 09:03 AM.. Reason: Fixed Bungie links.
TrueDarkFusion is offline   Reply With Quote
Old 12-19-2007   #2 (permalink)
Fastest Thing Alive
 
TheYavimayan's Avatar

TheYavimayan is having power
 
Join Date: Nov 2007
Location: Chicago, IL
Send a message via AIM to TheYavimayan
Default Re: Sumo!

Yay it is finally up...how many unposted maps do we have left?


TheYavimayan is offline   Reply With Quote
Old 12-19-2007   #3 (permalink)
FH Founder
 
TrueDarkFusion's Avatar

TrueDarkFusion is fighting for justice
 
Join Date: Nov 2007
Location: Chicago, IL
Blog Entries: 7
Send a message via Skype™ to TrueDarkFusion
Default Re: Sumo!

Quote:
Originally Posted by TheYavimayan
Yay it is finally up...how many unposted maps do we have left?
Uh Methic wanted me to post his CoD4 level since I liked it. Pretty much we are done posting stuff until after game night so the TGIF information stays at the top of the news when I throw it up tomorrow.



TrueDarkFusion is offline   Reply With Quote
Old 12-19-2007   #4 (permalink)
Senior Member

AZN FTW is back to da Forgehubz...
 
Join Date: Dec 2007
Default Re: Sumo!

I see you guys finally did this... most likely works ALOT better than our original idea on Sandtrap... that didn't end well at all...


"They told stories of his return... and so it came to pass..."

AZN's Return Gifts:


1) Squads on Fool's Highway
2) ******
3) ******
4) ******
5) ******
AZN FTW is offline   Reply With Quote
Old 12-19-2007   #5 (permalink)
Member

voodoo lacks status
 
Join Date: Dec 2007
Default Re: Sumo!

Would it be possible to make the size of the hill decrease with time? Like have the hill move every minute and set the order of the hills from biggest to smallest?
voodoo is offline   Reply With Quote
Old 12-19-2007   #6 (permalink)
Junior Member

vanarcken113 lacks status
 
Join Date: Dec 2007
Location: Alabama
Default Re: Sumo!

I like your idea of it getting smaller like the radius going down .50 but if it moved to a different location that would get to tough. In the middle let is stay. Make smaller by .50 every minute since it's a 5 minute game.

Hope this helps!
vanarcken113




Question: If you were to die today...what would you have done differently in your life?

Answer: ... ... ...I COULD'VE HAD A V8!!!! :D
vanarcken113 is offline   Reply With Quote
Old 12-19-2007   #7 (permalink)
Member

voodoo lacks status
 
Join Date: Dec 2007
Default Re: Sumo!

oh yeah thats what i meant
voodoo is offline   Reply With Quote
Old 12-19-2007   #8 (permalink)
Journalist
 
Gravedigger5454's Avatar

Gravedigger5454 lacks status
 
Join Date: Dec 2007
Blog Entries: 1
Send a message via AIM to Gravedigger5454 Send a message via Skype™ to Gravedigger5454
Default Re: Sumo!

Making it smaller over time would be good idea and make it more like the Fusion Frenzy game.

Sounds like a good original idea, I gave you a post over at bungie and queued it. ;)
Gravedigger5454 is offline   Reply With Quote
Old 12-19-2007   #9 (permalink)
Member

DareDefyMe88 lacks status
 
Join Date: Dec 2007
Default Re: Sumo!

Looks pretty sweet


<a href="http://www.battlerecord.com/player.php?pid=DareDefyMe88&gid=1">&lt ;img src="http://www.battlerecord.com/cards/1/DareDefyMe88.jpg" alt="View Battle Record for DareDefyMe88" border="0"></a>
DareDefyMe88 is offline   Reply With Quote
Old 12-19-2007   #10 (permalink)
Junior Member

Major Silva lacks status
 
Join Date: Dec 2007
Send a message via AIM to Major Silva Send a message via MSN to Major Silva
Default Re: Sumo!

Yay, it's finally up! Played it Saturday with you guys and oriol, had a blast. In fact, I think that's oriol there in the brown.

Pretty fun map, but I probably couldn't handle it after multiple rounds. To keep it interesting, I'd like to see where voodoo's idea would take it. :o
Major Silva is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


All times are GMT -4. The time now is 01:15 AM.

Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.2.0