Side Longest
Created by Asper49 and AZN FTW
Co-creater: L0N3 S0LD13R
Special thanks: TrueDarkFusion, Riot17, Reap3r 13 and TITMAR
Side Longest is a symmetrical map which brings back the feeling of tried and true urban BTB. Side Longest is not a re-make, but a re-imagining of the great gameplay that maps like Sidewinder, Headlong , Lockout and Blood Gultch were loved for. The map supports every gametype you might possibly desire to play. When creating Side Longest we took into consideration every gametype and placed goal points and respawn areas so that gameplay completely changes depending on what you play.
Both teams have a base which resembles the feeling of the large open roof buildings of headlong. On the side of each base is a garage which houses a Warthog and Mongoose. Separating the bases is 'The Mountain', which forces vehicles to drive from the garage, around the base and then around the outside of the mountain to get to the opposing team's base. This reinforces the feeling of space and size that the map strives for. A long path nicknamed 'The Spine of the Mountain' resides at the base of the mountain and twists one way then another eventually bringing you through to the other side. It is only wide enough to fit one person at a time.
In the corner across from the spine entrance rests a small teleporter building that takes you to the tunnels that lead to the opposing team's side of the map. On top of the teleporter building is the elevated Hang 'em High-esque walkway which stretches over the mountain. Lastly, there are Sniper platforms on each side by the Hang 'em High walkway which overlook parts of the map.
Grab a party of 12, 14 and even 16 and prepare for a war!