Faction
Created by Wakko45 and Furious D 18
Picture by Squidhands
Supported Gametypes: Conquest (Territories)
Best Size Party:
*5v5 (10)
*6v6 (12)
Updates to the Map:
*Changed the name from Pit Brawl to Faction
*Interlocked the flag stands into the floors
Map Description
Both teams start out next to each other with a wall separating them –
Territory 1. They then move on to a fence wall where players will be allowed to shoot through at each other before they reach the main fighting area –
Territory 2. Past the fence walls there is fence wall interlocked with shield doors allowing an early view down into The Pit.
After all of this there is a turn into a parallel hallway that has many things. First of all there are weapons. Some will be located on the “Weapon Tables” an others will be leaning against walls or barriers. Second, there is a teleporter that will bring you to the enemies’ teleporter box. The teleporter box is a box on the enemies’ side that allows one person to go in via teleporter and this person can attack the enemies as they got down their hallway. There is no way to escape the teleporter box other than death so make sure you keep some grenades to kill yourself incase you run out of ammo and the other team laughs at the helpless you. This hallway also contains
Territories 3 & 4 for each team.
At the end of this second hallway there will be the teleporter box and to the side of that a doorway. This doorway will bring you into The Pit. The Pit contains the
5th Territory and most of the action in the game. Looking out the door way, there will be a bridge that leads you to the other team’s hallway and allows you to bypass The Pit entirely. If you decide you want to go into The Pit, turn out the doorway and go down the stairs. The Pit consists of two crates with long-respawning frag grenades behind them. Opposite the crates, between the two staircases, are two dumpsters to allow hiding behind or jumping to the top of a staircase from the bottom of The Pit.
This map encourages a push-‘n-shove type of game where both teams are constantly battling for the center territory. To keep repetitiveness though, this map allows you to have a more direct unexpected approach to the enemies’ territory via the bridge and the teleporter box allows you to slow down and distract the enemy team coming down their hallway.
The weapon arsenal in this map includes the following weapons for each team:
- 2 Battle Rifles
- 1 Brute Shot
- 1 Sniper
- 1 Pair of SMG’s
- 1 Pair of Plasma Rifles
- 1 Pair of Spikers
- 3 Spike Grenades
Both Teams spawn and start capturing their territories. A fence wall between them allows early action.
Players battle it out early after they spawn.

A shield door interlocked with a fence wall allows early viewing of what will be in wait of them in The Pit.

A player makes a fast rush towards The Pit trying to get there before anyone else.

Blue Team member prepares to attack the enemy team as he gets teleported to the teleporter box.

Two snipers who rushed in the beginning fight for early control for the middle territory.

Most of each team battles it out for control of the center territory.

After efficiently controlling the middle territory, Red team pushes up the staircase for control of enemy territories.

The whole map idea was by Furious. He did not have time to make it however so I generously offered to. I consulted him along the whole way of making this map and also had various test sessions. I’m sure I can speak for Furious when I say that we are both thankful of all of those that tested; various parties and the Furious Review Team.