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View Poll Results: How would you rate this map?
Poor 2 3.64%
Okay 4 7.27%
Average 3 5.45%
Good 10 18.18%
Great 36 65.45%
Voters: 55. You may not vote on this poll

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Old 11-08-2008   #1 (permalink)
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Submission
Created By: PonyD

Gametypes Supported: CTF, Slayer, Assault, Oddball

Recommended Players: 4-8

PonyD's latest creation truly takes the Foundry Urban feel to another level, multiple levels, in fact. With varying vertical playspaces, Submission shines in its combination of close and mid-range combat while maintaining pristine weapon balance. PonyD's Boarding Pass, a multi-flag game variant designed specifically for Submission, keeps gameplay fresh and enhances an already stellar map.

Submission boasts a brilliantly forged, elaborate underground subway system, which serves as the map's trademark and a great route for flag carriers in the heat of battle. Beware of the subway though, as one false jump and you could end up being mince meat. Both a marvel to look at and a blast to play, Submission will have you coming back for more every time.

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Old 11-08-2008   #2 (permalink)
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now i can tell that is the best map ive ever seen its perfect i love the idea of the train 10/10
forgehub just keeps on improving it is just great
it must of taken like 30 hours to make this
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Old 11-08-2008   #3 (permalink)
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Sweet, this got featured. At 1st I wasnt quite sure if I would download this because....I don't know, I just cant see much of the map. But now, since its featured, I'll be sure to give it a shot. Nice interlocking on the map and congrats on the feature man!

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Old 11-08-2008   #4 (permalink)
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I remember playing this map, it was pretty cool. The subway system is just Genius!

But the idea of having 2 warthogs beside each other isn't that smart...........

Great job, and gratz on the feature!


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Old 11-08-2008   #5 (permalink)
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If I remember correctly, the Warthogs never respawn. So once they are gone, they are gone. Not a balance issue what-so-ever.

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Old 11-08-2008   #6 (permalink)
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Quote:
Originally Posted by Gradex View Post
I remember playing this map, it was pretty cool. The subway system is just Genius!

But the idea of having 2 warthogs beside each other isn't that smart...........

Great job, and gratz on the feature!
With the Boarding Pass gametype variant, you cannot enter any part of the warthog. In Team Slayer You can operate the Warthogs, which can be very strategic depending on where you put it, but you can't really camp the turret. No, you cannot drive the warthogs in the subway system, we've already tried, there is a little hand rail preventing that.

Quote:
Originally Posted by I BlacKOu7 I View Post
Sweet, this got featured. At 1st I wasnt quite sure if I would download this because....I don't know, I just cant see much of the map. But now, since its featured, I'll be sure to give it a shot. Nice interlocking on the map and congrats on the feature man!
Thats kind of you stereotyping other people's maps. Sometimes the staff looks over or cannot download some of the maps. A map is only great to what extent you think it is. Halo 3 is customizable to fit your needs. Who's to say that a non-interlocked map can't be fun? A feature does not depict a map's gameplay, Personal experience with a map depicts it. Looks can be decieving.

Quote:
Originally Posted by LIGHTSOUT225 View Post
If I remember correctly, the Warthogs never respawn. So once they are gone, they are gone. Not a balance issue what-so-ever.
Correct. Anyways, it is a small map, suitable for small teams. There is more than enough in the weapn set given to take out the warthogs. There's a power drain, a regenerator, snipers, a shotgun, maulers and everything else that balances the map. For some odd reason, because of the geometry most-likely, it plays well with the symmetrically set up weapon set.

Not to mention you can actually melee people through the windows, not jump through them, but melee. Ask Pony, he has personal experience from that kind of situation.

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Old 11-08-2008   #7 (permalink)
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epic ths got featured, the subway is amazing and the map just is.
3 pics for a feature thread is a little short dont you think tho, h wellill go check the original thread after.
4/5 because the subway is beast


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Old 11-08-2008   #8 (permalink)
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amazing. i cant believe how good the screenshots look! :D. it is a very neat map with what looks to be, some amazing gameplay. cant wait to test this out.


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Old 11-08-2008   #9 (permalink)
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haha, sweet, i knew this map would get featured, super original, and a somewhat urban feel to it.

and that some pretty awesome train
10/10
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Old 11-08-2008   #10 (permalink)
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Right. So I dl'd version 2 and was quite surprised that this map is featured. I'm not trying to be a jerk about anything, but I saw several things that bothered me, For instance, I thought the interlocking could have been better (some places were really rough, such as atop the merged stairs coming up from the newstand). Also, where the grav lift takes you up to that next level: one side is done quite well, you go up, hit the box above the level and fall squarely down on the floor of the level; but on the other side you hit the box and fall back down to the lift, because the floor of that level does not extend past the box, making it really tough to land on it. The train is original, and I like the way you made it, but there are too many problems with the map objects for me to believe that this map is worthy of a feature. 4/10


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