Xyience
Created by iTs_NeXn, Iv0rY Snak3 and DeKnoZx
Gametypes Supported: MLG Team Slayer, MLG Oddball, MLG KOTH and MLG CTF
Recommended Players: 8
MLG maps are known for their strong emphasis on team work, their perfect, seamless forging and their balance. Xyience manages to retain those all important factors of MLG maps, within a unique, asymmetrical environment, which is very much akin to Halo: CE map Damnation.
As far as aesthetics go, Xyience is only able to boast clean forging, as MLG maps must be within the default budget limit, but the forging on the map is spectacular. To allow all of the four floors into the map whilst avoiding the height barrier that foundry has, the entire first floor of boxes were geo-merged into the ground so that they were low enough to allow the top floor, whilst still preventing players from jumping from the ground floor up onto them.
Gameplay on Xyience is like nothing ever before seen in an MLG map. Combat focuses on vertical battles, and controlling the window side walkway, the top floor and the sniper platform, whilst still tempting teams to jump to the lower levels for the all important rocket launcher and overshield. There are many ramps up to the higher levels, along with the odd secret jump for the more skilled players, which creates a constant movement around the map.
Overall, Xyience offers an experience that is new to all players, not just MLG fans, whilst still honouring the MLG style and gameplay.