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View Poll Results: How would you rate this map?
Poor 6 7.32%
Okay 4 4.88%
Average 13 15.85%
Good 15 18.29%
Great 44 53.66%
Voters: 82. You may not vote on this poll

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Old 09-24-2008   #21 (permalink)
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I've always loved this map, even from the V1. This is "The map"



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Old 09-24-2008   #22 (permalink)
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wow man this definately deserves a feature good job on the feature
i really like the interlocking its really nice
also i like the turret area in the hill looking spot
although no offence it looks kind of messy in some parts

all in all great job with it

9/10
keep forging
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Old 09-24-2008   #23 (permalink)
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How can people say this map is "Awesome", and this map looks sweet, the map looks a bit awful or messy with the turret. How can you say that when you haven't even played the map ??
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Old 09-24-2008   #24 (permalink)
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this is so awesome. i'll dl once i get more room


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Old 09-24-2008   #25 (permalink)
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I remember seeing this a few months ago. It looks fun and all and pretty origonal, I think that with today's forge techniques this could be improved in many aspects such as spawns, aesthletics, diverse gameplay and stuff like that.

Sorry running chron but this is a surprise feature to me. I must say I liked the gameplay though... not everybody in the party did but thought it was pretty cool!


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Old 09-24-2008   #26 (permalink)
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Congratulations on the feature! It's good to know that the FH staff members are looking in the long-gone files for good maps to put on the front page. VIP did play very good on this map compared to other Foundry maps. It isn't the best looking Foundry map but I had a lot of fun on it. My only problems with maps such as these are that I play VIP on them a few times and have a great time, but it gets old. And it seems when a map does get old on one game type, I switch to a different game type. But this map doesn't really well support much of the other game types. I'm not against the feature at all, it's one of the better thought out ones. But sometimes maps that have more possibilities than others can be more interesting to players that are really concerned about correct game play. 3.5/5 for an overall. Good job Running Chron, I had a great time playing custom VIPs on your map.


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Old 09-24-2008   #27 (permalink)
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The interlocking is great, but it looks almost the same as the map my friend made.
*looks around suspicously*


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Old 09-24-2008   #28 (permalink)
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Congrats on feature running chron. I actually never saw this before, but the gameplay looks awesome. There aren't many VIP variants (beside Rocket race) that have VIP destinations, but this looks good.




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Old 09-24-2008   #29 (permalink)
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well you can just eat a dick rofl sorry i always wanted to say that i want to say this map is amazing i absoluetly love the game play but for the last place i dnt think if should just be a run for it maybe some obstacles 5/5
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Old 09-25-2008   #30 (permalink)
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I keep seeing people put reciever nodes on top of dumpsters and thing so that they do not move. Now I am unable to test this as i am currently 360-less but couldnt set the dumpster/whatever set to respawn at start no then start new round yadayadayada and place the node? so that the dumpster effectivley merges with the node. I mean if you want it for ascetics or something whatever but i think it would look a lot nicer then haveing the node sitting on top of you object


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