I love this map! Its amazingly well made and has so many interesting feautres. Its an unbelieveable map however I think it could have been done a bit better... I think the bottom level is a bit to open and the center area on the mid level is a really good place for dying upon entering... I can see the lockout inspiration from the middle part but the difference from the two is that everyone around the rim on the second and third levels has a wide open view of the center... were as in lockout you only had to worry about the 4 different places leading to the mid section and the two towers... Other then that I just have a few issues with weapon placement, particularly i think the sniper should be on that balcony area with three doors used as cover spots... and speaking of that balcony I think it would be cool if the back of it had a little open spot and there was a mancannon on the ground at the bottom level to shoot up into it... that would make it easier to take down a sniper camping up there... Just some thoughts.... Im gonna try and change it a bit for myself so its to my liking
Oh and I love the way you used Camos and Overshields as little team indicators and that little nook you can hide in at the center of the mid section... I dono how you managed to make the dumpsters around the map immovable... when i try interlocking them they just come out right after
- Lemon
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