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View Poll Results: How would you rate this map?
Poor 13 12.04%
OK 5 4.63%
Average 9 8.33%
Good 27 25.00%
Great 54 50.00%
Voters: 108. You may not vote on this poll

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Old 08-18-2008   #71 (permalink)
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I was truly excited to play this map, but was terribley let down. I realize you made the map so you would have to crouch jump everywhere, but that is just plain stupid and takes away a lot from gameplay. The weapon's weren't even that satisfying. The map was just too simple and plain and not unique, lacked gameplay.

I thought this map would be a lot better coming from Shock, but I guess I was wrong.


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Old 08-18-2008   #72 (permalink)
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Quote:
Originally Posted by IcedFrappuccino View Post
I was truly excited to play this map, but was terribley let down. I realize you made the map so you would have to crouch jump everywhere, but that is just plain stupid and takes away a lot from gameplay. The weapon's weren't even that satisfying. The map was just too simple and plain and not unique, lacked gameplay.

I thought this map would be a lot better coming from Shock, but I guess I was wrong.
I agree. Being forced to crouch jump to get EVERYWHERE in the map is a bad sign. Too much crap laying around as well. Pallets in the middle? Come on.
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Old 08-18-2008   #73 (permalink)
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I agree. Being forced to crouch jump to get EVERYWHERE in the map is a bad sign. Too much crap laying around as well. Pallets in the middle? Come on.
I did forget to mention the pallets, thank you. They serve no purpose whatsoever. It seems like this map was rushed.


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Old 08-18-2008   #74 (permalink)
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Guys, i think you forget that the whole purpose of the map revolves around the jumping. it makes those with the true skill shine. those who practice the jumps and those who can be aware while jumping to higher levels have the skill and will win. this map was built strictly for the 2 v 2 tournament... there should be no reason to critisize it really.


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Old 08-18-2008   #75 (permalink)
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its about TIME. i cant wait till the tourney. (we're gonna pwn. :) )


Check out my new map: http://www.forgehub.com/forum/casual...ut-zombyz.html



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Old 08-18-2008   #76 (permalink)
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Looks very fun and easy to learn. I will check out the partner system for 2v2 signups 'cause I don't have one yet. :(
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Old 08-19-2008   #77 (permalink)
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Quote:
Originally Posted by IcedFrappuccino View Post
I did forget to mention the pallets, thank you. They serve no purpose whatsoever. It seems like this map was rushed.
None of the maps in this tournament have been rushed. They have been worked on for months, and have been tested extensively by all of the staff and premiums. We know what we're doing.

We tried to have a variety in the maps that will be played in the tournament. If you don't like this one, then you will like the others. Just be patient. :D



Since when did what we pay for colored cloth gauge our gravity?
Cyclopean - Asymettric map. Made of Gold.
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Amalgam - 2v2 Tournament map. Exacted/Troika amalgamation.
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Old 08-19-2008   #78 (permalink)
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Its a fun map, my friend and I are just having trouble calling out the different sides cause its so symmetrical. We'll figure something out, we might be able to find a box a little crooked and be able to use that or something. VIP on this is weird though, it always seemed like there was never a VIP and there would be minutes in between each teams VIP spawn.

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Old 08-19-2008   #79 (permalink)
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Im glad it has been realised!
I need to practise on it with DRiSCOLL my partner =]
Nice map and are the three gametypes the only gametypes for that map?



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Old 08-19-2008   #80 (permalink)
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They are the official 2v2 gametypes that must be played when competing in the tournament.

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